GAME RULES

UPDATED: May 2024




*** ACES AND KINGS NTC ***
Tables 2/2/1, NPU, NO BOTS, WILDS YES, 5000
1st Player that draws melds Kings in their initial meld each hand.
2nd Player that draws melds Aces in their initial meld each hand.
You can make as many canastas as you can.
Must have meld on table before going out.
NO TOUCHING THE PILE. YOU HAVE 45 MINUTES TO PLAY.

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*** ACE ME NT ***
Tables 2/2/2 NPU NO BOTS WILDS YES
You may meld anything at anytime, but you MUST have a meld in Aces seen on the table in order to canasta.
Once you have melded Aces you may canasta anything you want, but you MUST have a canasta in Aces in order to go out.
Aces MUST be in your meld before canasta and one of your canastas in order to go out.
If you fail to do either/you DQ.
If you get a natural canasta in Aces, then you auto win. Continue playing you lose the auto win.
You have 45 MINUTES to play


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*** ACES AGAIN *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS OKAY, 5000
You may not meld, discard or canasta aces.
Unless you can make a red canasta in aces then you win the game.
You may pick up pile and go out at any time.
You have 45 MINUTES to play


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*** ACES CUT *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
In this tourney you must MELD Aces first no aces no meld!
You have 45 MINUTES to play

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*** ACES NONO *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
In this tourney, you MUST have ACES in your 1st meld each hand.
No touching the pile. No going out.
Always keep one card in your hand...Using the NO DISCARD option is allowed
You have 45 MINUTES to play

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*** ACES NO TOUCH REG *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
No picking up the pile, two canasta out.
You must have Aces in your first meld.
NO ACES NO MELD.
You have 45 MINUTES to play

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*** ACES REG *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this tourney you must MELD Aces first no aces no meld! Two nastas to go out.
You have 45 MINUTES to play

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*** ACES TO MELD *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this tourney you must meld aces in your initial meld. (you can use wilds)
You cannot pick up the pile. Remember : NO ACES NO MELD!!!
You have 45 MINUTES to play

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*** AK47 *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this tourney, you MUST have TWO of the following cards 4s, 7s, Ks, As in your 1st meld each hand.
You do NOT need all 4. You ONLY NEED ANY 2. You may use WILDS and other cards. 1 canasta to go out.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** ALADDIN *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES
You may meld anything at any time, but you cannot make any
canastas until you have ACES (Aladdin) and JACKS (Jasmine)
melded to the table. If you make a natural canasta in JACKS,
you have won Princess Jasmine's heart and automatically win
the game. Play must stop or auto win is voided.
You have 45 minutes to play.

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*** ALL ABOUT ME *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
1st Hand: Jack Me NT - Jacks melded before making canastas and a canasta in Jacks to go out.
2nd Hand: Queen Me NT - Queens melded before making canastas and a canasta in Queens to go out.
3rd Hand: King Me NT - Kings melded before making canastas and a canasta in Kings to go out.
4th Hand: Ace Me NT - Aces melded before making canastas and a canasta in Aces to go out.
A red canasta of the designated card for that hand is an automatic win. if you play on, the win is forfeit.
If more hands are needed start over with Jack Me NT.
You have 45 minutes to play.

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*** ALL OR NOTHING *PU* ***
Tables 2/2/1, PU, NO BOTS, WILDS YES, 5000
You cannot meld anything in this game until you can go out.
You cannot pick up the pile unless you can go out.
This means if you pick up the pile you must play everything in your hand and in the pile and go out that turn.
You have 45 MINUTES to play

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*** ANYTHING BUT THAT *NPU* ***
Tables 2/2/1, NPU, NO BOTS, WILDS YES, 5000
Whatever the first card is you CANNOT MELD or make it into a canasta at any time during that hand.
If the first card is a 2 or a joker then NO WILDS can be played during that hand.
This means you can only have RED CANASTAS and NATURAL MELDS for that hand only.
If first card is a Red 3 or Black 3 then it is REG NTC for that hand only.
Please announce at table what first card up is..
You can meld anytime and go out anytime.
You have 45 minutes to play

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*** A PERFECT 10 *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this game if you get a "perfect 10" ( a red canasta in 10's),
you may ask your opponent in the NEXT hand of the game ONLY to .....
A) NOT go out, or B) NOT pick up pile, or C) NOT to make any black canastas, or D) NOT to make any red canastas.
Be sure to invite TD to check your "perfect 10" and the option you have chosen for your opponent.
In the event that no player makes a perfect 10, the game continues as regular play. (PICK UP)
You have 45 MINUTES to play

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*** April Showers *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000
You must start the rain by melding one of your low cards in initial meld (4-6)
then to make canastas you need to meld one of your middle road cards (7-10)
and to finally bring in all the showers you need a canasta in one of your higher cards ( j-a)
GL have fun.
You have 45 minutes to play.

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*** ARMED AND DANGEROUS *PU* ***
Tables 2/2/1, PU, NO BOTS, WILDS YES, 5000
In this game, wild cards can ONLY be used as you are going out.
You can pick up the pile and go out when you wish.
REMEMBER NO WILDS CAN BE USED TO FREEZE PILE
You have 45 MINUTES to play


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*** Attitudes *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000
Aces are required to hit table before canastas.
You also need a canasta in Aces before going out.
A red in Aces is an Auto win.
If you get an auto win, all play must stop, if you discard, play continues.
You have 45 minutes to play.

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*** AUSSIE O1 O1 O1 *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In honor of Aussie Day, in this game you must have melded 2s with your 6s (662)
and a meld in ACES with or without wilds in order to go out.
Be careful on first melds if trying to meld 2s + jokers and other cards because you can not control where the 2 goes
The 2 + 6 represents the 26th and ACES represent January, Austrailia Day 26th of January.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** BARE ASSETS *NPU* ***
TABLES 2/2/1 NO BOTS WILDS YES 5000
IN YOUR INITIAL MELD YOU CANNOT USE WILDS OR MAKE canastas,
but on second turn you can use wilds and make canastas.
Gl have fun
You have 45 minutes to play.

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*** BARREL FULL OF MONKEYS *NPU* ***
TABLES 221 NPU, NO BOTS, WILDS YES, 5000 PTS
YOU CAN MELD ANYTHING ANYTIME,
BUT BEFORE MAKING CANASTAS YOU MUST MELD 8S IN A SET OF 3 EITHER 888 OR 882 OR 88J.
BEFORE YOU CAN GO OUT YOU NEED A CANASTA IN THE MONKEYS AKA THE 8S.
NO PICKING UP PILE; GOOD LUCK HAVE FUN.
YOU HAVE 45 MINUTES TO PLAY

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*** BASEBALL *NPU* ***
Tables 2/2/3 NPU, NO BOTS, WILDS OKAY, 5000
This is a regular NPU game except you require 3 canastas to go out
You have 45 MINUTES to play

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*** BASEBALL DIAMOND *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
YOU CAN ONLY MELD THE 4'S 7'S 10'S AND Q'S ,MAKING YOUR DIAMOND.
YOU CAN MAKE CANASTAS OUT OF OTHER CARDS BUT NOT TIL YOU HAVE MADE YOUR DIAMOND.
AND OTHER CARDS CANNOT HIT THE TABLE.
IF YOU CAN GET A RED in the 9's the pitchers mound
YOU HAVE MADE A GRANDSLAM AND HAVE WON THE GAME INSTANTLY.
but remember nothing can touch the table but the 4's 7's 10's and queens.
You have 45 MINUTES to play

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*** BATMAN *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
In order for Batman and Robin to try and defeat the Joker they
must first find him. You must meld Aces with a Joker to find
the Joker (Aces with a joker) in your first meld. In order
to make a canasta, you must have Jacks (Robin) or Kings
(Batman) melded to the board. If you get a red canasta
in Jacks (Robin) or Kings (Batman) you defeat the
Joker and get an auto win. Play must stop or auto win is voided.
YOU HAVE 45 MINUTES TO PLAY

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*** BATTLESHIP *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
The object of this game is to sink all 5 battleships of your opponent.
The battleships are: 4 = Pt Boat, 5 = Destroyer, 8 = Submarine, 10 = Battleship, Aces = Aircraft Carrier.
To sink a battleship you must CANASTA the card assigned to it.
You must confirm each sinking by typing in the room, eg I sunk your pt boat or i sunk 4s.
Its up to you to keep track of which ones you have sunk.
You must sink all ships to get an automatic win.
If you happen to get lucky and sink their aircraft carrier with a red canasta you win automatically.
First to sink all five ships wins, if no one sinks all five ships then the player who reaches 5000 first wins.
You can meld and canasta anything you like and go out whenever you like to save your own ships.
Canasta 4,5, 8, 10 and Aces and you win.
A red canasta in Aces wins.
Dont forget to announce when you sink a ship.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** BE AFRAID *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
6s are required in initial meld, no 6s no meld.
If your opponent gets all the red 3s you may pick up the pile throughout that hand,
next hand goes back to npu.
You need a canasta in 6s to go out.
Good Luck Have fun, you have 45 minutes to play.

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*** BEAUTY AND THE BEAST *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000 PTS
In this trny you must meld EITHER (BELLE) Queens and (BEAST) Kings before making canastas.
Can meld anything at anytime.
Must have a canasta in either Belle or the Beast before going out.
If you get all 4 red 3s Belle and the Beast kiss and save the castle and all its residents and thats a auto win
(IF YOU GET ALL RED 3S Its an AUTO WIN ALL PLAY MUST STOP IF YOU DISCARD THE AUTO WIN IS GONE)
45 MINS TO PLAY DO NOT PU PILE!!!!!

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*** BEEN THERE DONE THAT *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
First hand is played as reg No touch
2nd hand you must make a canasta in one of the same canastas you made in prior hand.
3rd hand you must repeat and make a canasta in one of the canastas from 2nd hand and so on until end of game
if in one hand you dont make canastas next hand reverts back to NTC.
Failing to do so will be a dq. Please say which canasta you are repeating.
Good luck have fun you have 45 minutes to play.


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*** BIG BAD WOLF *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
No one can meld until someone has taken the pile thus becoming the BIG BAD WOLF.
The wolf is the only one who can pick up the pile during that hand but can only make red canasta's.
The other player can make red or black but cannot touch the pile.
The wolf in this game is determined by whichever player is the first one to pick up the pile.
You have 45 MINUTES to play


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*** Billys Lucky Leprechaun Game *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000 pts
You can meld anything at anytime, but in order to make canastas you must have a meld of 7s and 8s (silver and gold) on the table.
In order to go out you need a canasta in either 7s or 8s.
Good luck have fun, you have 45 minutes to play.

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*** BINGO *NPU* ***
Tables 2/2/2, NPU, allow wilds, No bots, 5000
You must have 3 in a row (vertical or horizontal) melded before
you may canasta. Valid bingo combos are 4-5-6, 7-8-9, 8-9-10,
J-Q-K, Q-K-A, 4-8-Q, 5-9-K, 6-10-A. If you make a canasta
before you have bingo you will DQ.
You have 45 minutes to play


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*** BINGO *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You must have 3 in a row (vertically or horizontally) before you make any canasta's.
Example: 4, 5, 6 or 4, 8, Q ETC.
if you make a Canasta before you have your 3 in a row you will be DQ'ed.
You may take the pile at any time but remember no canasta's until you have your 3 in a row then you may go out at any time.
You have 45 MINUTES to play

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*** BIRTHDAY CAKE *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this tourney you must make a birthday cake and the candle before you make any canastas.
Meld cards for the cake are 5, 6, 9, 10, K, A & 7 is the candle.
Once you meld all of your cake (wilds may be used), then you may make canastas and/or go out.
NO TOUCHING THE PILE. (3,4, 8, J and Q) ARE DISCARDS ONLY.
You have 45 MINUTES to play

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*** BIRTH OF ATTITUDES *NPU* ***
Tables 2/2/2, NPU, WILDS YES, NO BOTS, 5000
ATTITUDES WAS CREATED 8-21.
SO IN THIS TRNY YOU MUST HAVE 8s MELDED WITH NO WILDS AND AA2 IN INITAL MELD YOU CAN MELD OTHER CARDS.
(MUST WAIT TILL NEXT TURN TO ADD TO AA2)
RED CANASTA IN 8s IS AUTO WIN: ALL PLAY MUST STOP.
IF YOU DISCARD YOU MUST PLAY ON.
45 MINS TO PLAY GL HAVE FUN!!!!!!

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*** BLACK ADDER *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You can meld anything at anytime.
Each hand you have two canasta either 4s and 8s, OR 5s and 10s.
You cannot make any other canastas until your opponent verifies your two required canastas.
You have 45 minutes to play


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*** BLACK AS COAL *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You can meld anything at any time however EACH and EVERY set of cards melded must have at least 1 BLACK card.
Wild cards are color neutral and do not count as a black card.
**Please note that this is EVERY set not just those of the initial meld.**
If you make a meld without a black card you will DQ.
You have 45 minutes to play

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*** BLACKED OUT ***
Tables 2/2/1 TDS CHOICE PU/NPU, NO BOTS, WILDS YES, 5000
in this game you can meld anything and can canasta at anytime,
but before going out you must meld the black 3's no black 3's no going out.
This can be played as ntc or as pu.
You have 45 MINUTES to play


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*** BLACK HOLE *PU* ***
Tables 2/2/2 PU, NO BOTS, wilds okay, 5000
You cannot use black 3's until you are going out and then you have to meld them...
black 3's can NEVER be discarded. So hold on to those black 3's.
NO RED CANASTAS....only black canastas in this game.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** BLACK JACK *PU* ***

Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
BLACKJACK EQUALS 21 (TWENTY-ONE). Your canastas must also equal 21. You must have 21, or BLACKJACK, to go out.
If you go over 21, you "BUST". If your canastas total OVER 21, you LOSE and the game is called.
HINTS: ACES score as 1(one) OR 11(eleven) in BLACKJACK. Some brave souls may opt to use the ACES as one point vs eleven points to try for more canastas.
But be careful! Your canastas must equal 21 (BLACKJACK) to go out. J's, Q's and K's each count as 10 points.
The remainder of the cards equal their face value.
REMEMBER : IF your canastas total over 21, you will DQ. If your canastas total less than 21, you cannot go out.
EXAMPLE : A canasta made of 6's, 9's and 4's totals 19 and you cannot go out.
A canasta made of 8's, 10's and 5's totals 23 and you will bust and DQ.....(PICK UP)
You have 45 MINUTES to play

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*** BLACK KNIGHT NTC***
Tables 2/2/1, NPU, allow wilds, No bots,5000
You may meld anything at anytime,
but you must have a canasta in Kings in order to go out.
If you get a natural canasta in Kings then you automatically win.
If you discard or continue playing you lose the auto win and must complete the game
You have 45 minutes to play

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*** BLACK MAGIC *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You are only allowed to make black canastas and to go out you must meld black 3s.
You can NOT touch the pile
You have 45 MINUTES to play

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*** BLACK WIDOW *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS OKAY, 5000
You can only make black canastas and you may only discard black cards.
If you make a red canasta or throw a red discard (INCLUDING RED 2'S) you will be DQ'd.
JOKERS are neutral. HINT: meld all your red cards and save your black ones for discards.
PILE IS UP FOR GRABS.
You have 45 MINUTES to play

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*** Black Widow *NPU* ***
Table 2/2/1 NPU NO BOTS WILDS YES 5000
Your initial meld must be made up of all black cards
Wilds are neutral, they are neither black or red.
After your initial meld is made you can add red cards, and make canastas.
To go out you need a red canasta on the board. The red dot in the black widow.
Good luck, you have 45 minutes to play.

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*** BIT OF BLARNEY *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You can meld anything, anytime but you must have 4s, Qs and As melded before making canastas.
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** BLEEDING HEARTS *PU* ***
Tables 2/2/1 Pu, no bots, wilds okay, 5000
You can not take the discard pile if a heart is thrown, everything else is regular cutty.
As a courtesy please state in game room what suit you are picking up (this is to make sure its not a heart).
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** Bless your Heart *PU* ***
Tables 2/2/2 PU bots disabled, wilds okay, 5000
You can only pick up when there is a heart thrown on the pile and only go out if you have a red canasta.
All else is reg nasta. Gl and have fun.
You have 45 MINUTES to play

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*** BLING THE QUEEN *NPU* ***
Tables 2/2/1, Npu, no bots, wilds yes, 5000
Your initial meld must consist of melding the queens with a joker and a 2.
Other melds can be made at this time.
However, Be sure that the queens is placed with the joker and 2 as this meld hits the table.
Neither player is allowed to pick up the discard deck at all.
You have 45 MINUTES to play

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*** Blink 182 *NPU* ***
Tables 2/2/1 NPU No Bots WILDS YES 5000 PTS
YOU CAN MELD ANYTHING AT ANYTIME, BUT IN ORDER TO MAKE CANASTAS YOU MUST MELD 8S WITH A 2 AND ACES WITH A 2.
EXAMPLE 882 8882 88882 AA2 AAA2 AAAA2 AFTER DOING SO YOU CAN MAKE AS MANY CANASTAS AS YOU WANT.
THIS IS A NO TOUCH GAME. YOU HAVE 45 MINUTES TO PLAY


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*** BLOODY CUTTY *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS OKAY, 5000
You can meld whatever or whenever you want
(as long as you follow the 50/ 90/ 120 rules) but you can only make Red Canastas.
NO BLACK CANASTAS are allowed at all.
(ANY BLACK CANASTAS WILL RESULT IN AN AUTOMATIC DQ)......(PICK UP)
You have 45 MINUTES to play

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*** BLOODY ROYAL SEX *PU/NPU* ***
Tables 2/2/1 PU/NPU NO BOTS, WILDS YES, 5000
In this tourney your Initial meld must include ROYAL (Q's & K's) OR SEX (6's & 9's).
One or the other, after initial meld game is played as regular NTC unless you get all 4 RED 3s and then you can take the pile.
One canasta to go out.
NO TOUCHING THE PILE OTHERWISE.
You have 45 MINUTES to play


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*** BLT *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You must have one of the piggies in your first meld j, q, k, aces.
You need Jacks melded before making canastas and you need a canasta in 10s to go out.
You have 45 minutes to play. Good luck have fun.

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*** BOOKENDS *NPU/PU* ***
Tables 2/2/2 NPU/PU TDS CHOICE, NO BOTS, WILDS YES, 5000
You have to meld 4's and Ace's FIRST (do not canasta them!) LIKE BOOKENDS!
You CAN'T meld or canasta any other cards until you have 4's and Ace's melded first.
You may meld your 4's and Ace's separately or you may meld them at the same time BUT no other cards may be melded until your next turn.
ONCE YOU HAVE MELDED 4'S AND A'S YOU MAY CANASTA THEM AND GO OUT IF YOU WISH
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** Boom Boom Bang. *NPU* ***
Tables 222 npu/pu up to td no bots wilds yes
You must meld with a canasta in either aces or 8s.
After doing so all play is reg..
Good luck, have fun.
You have 45 minutes to play.


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*** REBELS BOTS R US ***
EVER BEEN CURIOUS ABOUT HOW THE BOTS WORK AT SHG? WELL IN THIS TOURNEY STYLE
YOU WILL FIND OUT! BOTS ARE RUTHLESS THEY JUST MELD AND MELD WITH NO CARE IN THE WORLD
EVERY PLAYER THAT ENTERS THIS TOURNEY WILL BE PARTNED WITH A BOT
ANYTHING GOES! BOTS WILL ALSO GO OUT WHENEVER THEY CAN
TDS WILL PICK A GAME FROM 1 NASTA OUT 2 NASTA OUT PICK UP OR NO PICK UP

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*** BOWLING *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
This is regular canasta with 1 special rule
You must have EITHER a canasta in 7s and an open meld in 10s, or an open meld in 7s and a canasta in 10s to go out.
You cannot canasta both 7s and 10s, you may only canasta one or the other.
HINT: Open meld does not mean initial meld, it simply means you must have that set melded on your board without it being a canasta.
You may meld at any time, but remember unless you have the 7-10 split you cannot go out!
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** BOX KING *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You can meld and canasta anything anytime,
but you MUST have 9's, Q's, K's & Aces melded in order to go out.
If you make a RED canasta in K's, you win the game automatically.
You can NOT pick up the pile at anytime.
You have 45 MINUTES to play

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*** BOYS NIGHT OUT *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS OKAY, 5000
Must meld the Kings and Jacks before going out.
No touching the pile and 1 canasta to go out
You have 45 MINUTES to play

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*** Bridesmaids *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
Bridesmaids always come before the bride so 7, 8, 9s must be melded before canastas can be made.
And queens must be melded before going out.
Good luck, you have 45 minutes to play.

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*** BROKEN MIRROR *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You cannot meld anything that your opp has melded on the board (if they have 7's melded then you cannot meld 7's.)
YOU CAN MAKE A CANASTA OF 7'S , BUT ONLY IF THEY GO RIGHT TO A NASTA AND NEVER TOUCH THE MELD BOARD.
Soon as your opp has canasta'd his melds then you can place them on your board.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** BROKEN MIRROR *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS OKAY, 5000
You cant meld what your opponent has already melded on the table NOR can you make a canasta of it.
For example: if your opp has aces you may not meld them, but once they have made a canasta of them you may meld them at that time.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** BULLETS N BROADS *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You must have either As or Qs in your first meld.
You may use wilds and other cards.
You then have to have both As and Qs melded to the board before you may make canastas.
If you canasta before you have As and Qs melded, it is a DQ.
A red canasta in either As or Qs is an auto win.
Play must stop or auto win is voided. REMEMBER: DON'T EVER TOUCH THE PILE.

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*** BUMPER CAR *NPU* ***
Tables 221 / 222 NPU or PU, NO BOTS, WILDS YES, 5000
the way you play this game is to be the first to meld
because whatever you meld your opp has to meld as well.
Opp cannot meld until they can copy your initial meld.
This game can be either 2/2/2 or 2/2/1 and either pu or ntc. Up to td.
You have 45 MINUTES to play

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*** Bunny Hop *NPU* ***
Tables 2/2/1 NO BOTS WILDS YES 5000
In this special tourney you can only meld and canasta 4, 6, 8, 10, qs, and aces.
Hopping over the other cards,
The rest are discards only.
You have 45 minutes to play.

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*** bYTCH *NPU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
iN THIS TOURNEY YOU PLAY AS REG NTC
BUT IF YOU MAKE A RED CANASTA OF THE QUEENS OR ACES YOU CAN THEN PU THE PILE.
CAN MELD ANYTHING AT ANYTIME AND CAN MAKE CANASTAS AND GO OUT AT ANYTIME JUST NO TOUCHING THE PILE UNLESS YOU MAKE A RED CANASTA OF THE ACES OR QUEENS. GL
You have 45 MINUTES to play

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*** CABIN FEVER *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
All face cards ( J Q K ) must stay in the CABIN ( Your Hand )
until you can go out, they may be melded and or canasta as you go out only.
If you meld or canasta face cards and are not able to go out you will be Dqed.
You may discard face cards.
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** CAMERA SHY *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this tourney all your cards are shy and can't come out of your hand until you take the photographer away.
You have to canasta the 10s before the shy cards can come out of your hand to be melded.
You have 45 MINUTES to play

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*** CAMPFIRE *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this special tourney you can meld anything at anytime
BUT must have 4, 7, 10, Q's melded before you can make any nastas,
but If you can make a red canasta in 9s the campfire you win auto.
you can meld other cards with the 4 7 10 and Q's and you can use wilds..
No touching the pile.
YOU HAVE 45 MINUTES TO PLAY

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*** CANASTA FIRST *PU* ***
Tables 2/2/2, PU, NO BOTS, WILDS YES, 5000
This special tourney has 1 special rule. You MUST meld with a canasta as your initial meld each hand!
This means you need to make a canasta which does not touch the table.
Other melds may accompany this canasta and these, of course, may hit the table. .....(PICK UP)
YOU HAVE 45 MINUTES TO PLAY

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*** CANASTA FIRST *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS OKAY, 5000
Your initial (first) meld of each hand MUST have a canasta,
you may meld other cards as well - but you MUST MAKE A CANASTA IN THE FIRST MELD OF EACH HAND.
(first meld canasta can NOT hit the meld board)
Rest is regular, NO TOUCHING THE PILE
You have 45 MINUTES to play<

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*** CANASTA BY MELD *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS OKAY, 5000
In this game the number of canastas you need to go out depends on the meld you have to make.
The chart below summarizes your canasta requirements.
A meld of: 50 = 1 canasta 90 = 2 canastas 120 = 3 canastas Everything else is regular.(PICK UP)
YOU HAVE 45 MINUTES TO PLAY

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*** CANDY CANE *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this game, you may have as many canastas as you want to but you must have at least one red and one black canasta to go out.
If you go out without having one red and one black canasta, you will be DQ'D. .....(PICK UP)
You have 45 MINUTES to play

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*** CAN YOU SPELL JAK? *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
Spell JAK by canasta Jacks, Aces and Kings in that order to spell JAK, and you win automatically, regardless of score.
The rest is played like regular canasta. JAK MUST be spelled in order, or it does not count.
PILE IS UP FOR GRABS!
You have 45 MINUTES to play

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*** CARD UP *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES 5000
At the beginning of each hand, the first card up on the discard pile will determine how many canastas both players need to go out.
If the card up is red, you both need 1 canasta to go out. If the card up is black, you both need 3 canastas to go out......(PICK UP)
You have 45 MINUTES to play

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*** CARD UP NTC *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
No picking up the pile, one canasta out. In this game the up card of the deck will tell the game.
EXAMPLE: If the upcard is a 4 you need to use 4s in your initial meld for that hand.
If the upcard is a BLACK 3 game will be regular NTC that hand, you may go out at any time.
Host please post meld card.
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** Casper *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
Casper is the friendly Ghost, but he wants to make sure youre friendly too.
You can meld anything anytime, but you need 8s seen on the table to make canastas and to go out you must meld Caspers sneaky brothers the black 3s.
Good luck have fun you have 45 minutes to play.

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*** CHAIR HOPPING *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
This is played like NTC with a twist, every time a Black 3 is played you TYPE/POST at the table "BLACK 3
COLOR SEAT U ARE GOING TO" and then you STAND UP and SWITCH SEATS with your opponent(s)
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** CHANGE UP *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
In this tourney the rules change after each hand. When a hand is over play must stop and the TD is notified.
The TD will then choose a TOUCH PILE rule that applies to the next hand.
If current rule is not followed or if play is not stopped between hands this will result in dqd from tourney.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** CHEAP SEX *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
Cheap sex is 69 in a dimestore
So in this game you must have 6s and 9s melded to make canastas
And you have to have 5s and 10s melded before going out
Two nastas to go out
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** CHEATERS DOUBLES *PU* ***
Tables 4/2/2, PU, NO BOTS, WILDS YES, 5000
You can have as many canastas as you want of any color in this game.
Also, cheating of almost any kind is allowed. Yes, that means you can IM your partner
call him/her on the phone and do anything you want with one exception
kibitzing is NOT allowed.......(PICK UP)
YOU HAVE 45 MINUTES TO PLAY

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*** CHECKERBOARD *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
Your canastas must go up just like a Checkerboard.
They alternate red, black, red, black, or black, red, black, red, either way.
So, if the First canasta you put up is Red, the next canasta you put up must be black,
then another red, then black. Black or red may go up first but alternate keep them in checkerboard order.
If you end with a red canasta the first hand, you must begin the second hand with a black canasta.
If you end with a black canasta the first hand you must start the second hand with a red canasta.
You may go out anytime
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** CHEESECAKE ALA MODE *NPU* ***
Tables set for 2/2/2 NPU, NO BOTS, WILDS YES 5000 PTS
THE FARMER NEEDS JACKS IN THE INITAL MELD. MAY INCLUDE OTHER CARDS AND WILDS.
IN ORDER TO MAKE CANASTAS,YOU WILL HAVE TO MELD ANY OF THESE:
BLUEBERRYS (8) OR STRAWBERRY(Q) OR VANILLA (A)
YOU MAY ONLY GO OUT, ONCE THE CHERRYS (RED 3's) ARE ON THE TABLE (AND DISCARD PILE BOTH COUNT AS BEING ON BOARD)..
You have 45 minutes to play..

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*** CHEESECAKE 2 *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000 PTS
THE FARMER NEEDS JACKS IN THE INITAL MELD.MAY INCLUDE OTHER CARDS.
BEFORE MAKING ANY CANASTAS, YOU WILL MELD EITHER BLUEBERRYS( 8 ) OR STRAWBERRYS( Q ) OR VANILLA ( A )
YOU MAY NOT GO OUT AT ANY TIME. UNLESS YOU MELD ALL 3 ( 8 Q A)
IF YOU MELD ALL 3... THE 8 Q A ... YOU MUST CANASTA ONE OF THE 8 Q A TO GO OUT.
A RED CANASTA IN 8 OR Q OR A IS AN AUTO WIN.
IF YOU DISCARD OR CONTINUE PLAYING YOU LOSE THE AUTO WIN AND MUST COMEPLETE THE GAME
You have 45 minutes to play

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*** CHIPPENDALES *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
You must have Kings in your initial meld. You may use
wilds and other cards. In order to go out,
you must have 6s and 9s melded.
Good luck have fun.
You have 45 minutes to play.

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*** Christmas Time *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You can meld anything anytime, but to make canastas you need jacks and 10s melded to the table
and before you can go out you need either jacks or 10s in a canasta.
A red in either is an auto win, all play must stop, if you play on, you must continue game.
GLA have fun, you have 45 minutes to play

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*** CHRISTMAS TREE *NPU* ***
TABLES 2/2/1 NPU NO BOTS WILDS YES 5000 POINTS
IN THIS TRNY YOU MUST MELD 6. 8. As TO MAKE YOUR TREE BEFORE MAKING A CANASTA.
TO GO OUT YOUR STAR 7s & 10s YOUR STAND MUST BE MELD TO TABLE. ALL OTHER CARDS ARE DISCARDS ONLY.
IF YOU GET A RED IN 7s THE STAR ON TOP OF THE TREE ITS A AUTO WIN.
ALL PLAY MUST STOP, IF YOU DISCARD OR PLAY OTHER CARDS, GAME WILL CONTINUE.
GOOD LUCK, HAVE FUN YOU HAVE 45 MINUTES TO PLAY !!!!! NEVER TOUCH THE PILE !!!

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*** CINDERELLA *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
You may meld anything anytime, Cinderella is the Queens,
The Prince is the Kings, and the Ace is the Fairy Godmother.
You must meld all 3 (Q,K,A ) before making any nastas.
You can not go out unless you meld the Wicked Stepsisters ( black 3's- 3333)..
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** CLEMENTINE CANASTA *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
In a cavern, in a canyon, Excavating for a mine Lived a miner,
49er, and his daughter, Clementine. Must meld 4s or 9s in
INITIAL MELD each hand. May meld other cards also in INITIAL
MELD but MUST meld 4s or 9s. Must make a canasta in 4s or 9s
before you can go out. May canasta other cards but need a
canasta in 4s or 9s to go out.
You have 45 MINUTES to play

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*** CLEOPATRA *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
In this game QUEENS can be used to block the pile.
Queens can never hit the table but you can canasta them straight up from your hand.
A RED in Q's is an AUTO WIN!! All play must stop!
Piles is up for GRABS!
You have 45 MINUTES to play

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*** CLOUD 9 *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You must have 9s in your initial meld, you can have other melds also but no 9s then no meld.
You can make as many canastas as you like but you can not go out till you have a canasta in 9s.
A red canasta in 9s is an AUTO win. ALL play must stop, if you discard you lose the auto win.
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** CLUBS ARE WILD *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
All clubs are like Black 3's. If there is a club on top of the pile you cannot pick it up.
You cannot pick up the pile on a club Ever. The trick is to toss all your junk cards and then the black 3's and then toss the CLUBS as wilds.
Keep your 2's and Jokers for Canasta's or until needed. You can go out anytime.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** CODE RED *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this game you can NOT freeze the pile and the pile can ONLY be picked up if you have a red canasta.
You can not pick up the pile to make your red canasta it has to be already on the table.
You can go out any time and make as many black canastas as you like.
You do NOT need a red to go out just to pick up the pile.
You have 45 MINUTES to play

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*** COLT 45 *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You must have both 4s and 5s melded before making canastas each hand you can meld anything anytime
just no nastas till 4s and 5s are on the table. You can go out at anytime,
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** COLUMN *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
Game is played as regular cut. The top card (each hand) decides what column the FIRST canasta has to be made in for both players.
If you can make additional canasta's they don't have to be in your destinated FIRST canasta column.
Please be sure to type in what the top card turned up is for each hand at the table.
First column = black 3,4,5,6
Second column = 7,8,9,10
Third column = J,Q,K,A.
Example: Top card is a black 3, then both players have to make their first canasta of either 4, 5 or 6.
Any additional canasta's can be from any columns. You may go out anytime
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** CONFUSION *PU* ***
Tables 2/2/2, PU, NO BOTS, WILDS YES, 5000
1st hand is No Touch
2nd hand is No Out
3rd hand is No No
4th hand and any others that follow are Regular PICK UP
If you break any of the game rules for any of the hands, you will be DQ'D. (PICK UP)
You have 45 MINUTES to play

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*** CONFUSION *NPU* ***
Tables 2/2/1 NO PICK UP, NO BOTS, WILDS YES, 5000
In this tourney each hand is played as a different game.
1st Hand is NTC
2nd Hand is REDROSE
3rd hand is ACES NTC
4th Hand is NTC w/5's
If gameplay exceeds 4 hands, you start over with 1st hand.
HOST PLEASE POST GAME FOR EACH HAND
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** CORNER POCKETS *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this game you must get all 4 CORNERS (4, 6, J & A's) BEFORE any canastas are made.
If you get a RED canasta in 8's (sinking the 8 ball), it's an AUTOMATIC WIN even if you don't have corner pockets melded.
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** COST OF LIVING *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS OKAY, 5000
Things are always going up..Therefore so is the first meld each hand in this game.
1st hand you have to have 4s in first meld. 2nd hand 5s and so on.
A new card is melded in first meld each hand starting with 4s up to As.
You can use wilds and other cards in with your first meld card. No touch pile.
You have 45 minutes to play

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*** Cowboy *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
Take off your hat and sit for a spell by melding one of your low cards 4-7 in initial meld
before you leave you need a nasta in your high cards 10 - Aces to go out.
Gl all. You have 45 minutes to play.

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*** CRACKED *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS OKAY, 5000
You can not meld anything that your opp has melded on the board, example: if he has 7's melded then you can not meld 7's.
You CAN make a canasta of 7's, but only if they go from your hand straight to a canasta without ever being shown on the board as a meld.
If your opp has canasta'd 6's then you can place them on your board.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** CRACKED MIRROR *PU* ***
Tables 2/2/2, PU, NO BOTS, WILDS YES, 5000
You can not meld anything that your opponent has melded on the board.
For example, if your opponent has 7's melded then you can not meld 7's.
You CAN make a canasta of 7's, but only if they go from your hand to a canasta without being shown on the board as a meld.
Also, if your opponent has canasted 6's, THEN and ONLY THEN can you meld 6's.
(PICK UP)
YOU HAVE 45 MINUTES TO PLAY

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*** CRAZY 8's *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You can not pick up the pile if an 8 is thrown.
All 8's are treated as black 3's and just like black 3's the 8's can not be melded until you are going out
and then they must be the last cards you lay down before 4 black 3s.
You can go out with or without a discard.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** CROSSWALK *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You may only meld 4s 7s 8s 9s 10s and queens in this game.
All other cards are discards only.
Once you have all your Cross cards melded you may canasta and go out.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** CROSS YOUR T's *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
FIRST cards to HIT the table must be 4, 8, Q's and all MUST HIT TABLE AT SAME TIME...
NEXT cards to HIT the table must be 7, 9, 10's and all MUST HIT TABLE AT SAME TIME...
(you can use wilds and can do all on the same turn)
After you have made these 2 melds, you can now make canasta's out of them...
All other cards are DISCARDS ONLY (3, 5, 6, J, K, A)...NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** CRYING FOOL *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
This game is played as NTC with a twist.
The FIRST person to meld chooses 1 card in their original meld for their opponent to need in their first meld.
(EX. I melded 992, JJJ and AAA SO I CAN PICK BETWEEN 9s, Js or As for my opponent to have on their FIRST meld....
I pick 9s so I type at table 9s so opponent knows what their first meld is.)
You repeat each hand.
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** CUPID'S ARROW *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
Aces must be with your first meld of each hand.
A red canasta in aces is an arrow through cupids heart, which is an automatic win.
If you get a red canasta IN ACES STOP ALL PLAY,NOTIFY THE TD. If you discard you lose the auto win and must complete the game.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** Curse of the Pansies NPU ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
You must have at least 1 red 3 to meld, no 3 no meld!
But for all the red 3s you get you need a canasta to match, in order to go out.
(Example 1 red 3 - 1 nasta to go out, 4 red 3 - 4 canastas to go out )
Good luck have fun, you have 45 minutes to play..

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*** CURSED PYRAMID *NPU* ***
TABLES 2/2/2 NPU, NO BOTS, WILDS YES, 5000
This game is a combination of MUMMYS CURSE (7,8,9,A,10,6 ONLY) and PYRAMID (A,10,6,9,8,7 ONLY).
Alternating hands starting with mummys curse first, host of the table should type at the start of each hand whether the hand is mummys curse or pyramid.
PLEASE POST THE GAME AT THE BEGINNING OF EACH ROUND.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** CUT THROAT *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 1000
First player to make a canasta wins.
PILE IS UP FOR GRABS.
(TDS: THIS GAME TO BE RUN AS DE)
You have 5 MINUTES to play

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*** CUTTY *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
One canasta to go out.
PILE IS UP FOR GRABS.
You have 45 MINUTES to play

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*** DAISIES *NPU* ***
TABLES 2/2/1 NPU NO BOTS WILDS YES 5000
IN YOUR INITIAL MELD YOU NEED TO PLANT THE SEEDS SO ACES NEED TO BE MELDED TO THE TABLE IN YOUR FIRST MELD.
ONCE THE SEED STARTS TO GROW YOU NEED A STEM, SO 7S MUST BE ON THE TABLE BEFORE CANASTAS ARE MADE,
THEN THE FLOWERS BLOOM AND SHOW THEIR PRETTY FACES, SO YOU NEED 4S IN A CANASTA TO GO OUT.
You have 45 minutes to play Good Luck!

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*** DALE EARNHART CUTTY *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
Kings must be in your initial meld.
You may pick up the pile to meld only if Kings are melded at the same time.
PILE IS UP FOR GRABS.
You have 45 MINUTES to play

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*** DAMNATION *PU* ***
Tables set 2/2/1 PU, NO BOTS, WILDS YES, 5000
1ST HAND initial meld must include 4"s,
2ND must include 5"s,
3RD must include 6"s etc.
You may pick up the pile as long as the meld card is included in the initial meld.
**ONLY A RED CANASTA IN THE STEP/MELD CARD IS AN AUTO WIN.
If you get a step/meld card red canasta STOP ALL PLAY,NOTIFY THE TD.
If you discard you lose the auto win and must complete the game. HOST PLEASE POST EACH STEP NUMBER
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** DEADMAN HAND *NPU* ***
TABLES 2/2/2 NPU NO BOTS WILDS YES 5000
Aces and Eights is the infamous Dead Man Hand.
So in this trny you can meld and canasta anything at anytime.
However to go out you need to have 3 natural Aces and 3 natural Eights (just 3 of each no wilds)
you can use wilds and have more than 3 Aces and Eights but if you do you may not go out that hand.
Never touch the pile.
45 minutes to play. Good Luck

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*** DEATH BY INSANITY *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS NO, 5000
In this tourney you cannot pick up the pile and you cannot meld wilds.
Wilds are for discards only!!!
If you meld a wild, it will result in a dqd from tourney
You have 45 MINUTES to play

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*** DECK DECIDES *PU* ***
Tables 2/2/1 PU NO BOTS WILDS YES 5000
In this tourney the deck decides what game you will play:
if the 1st card up is RED the game will be Cutty
if the 1st card up is black the game will be NO OUT
if the 1st card up shows a wild or 3 (black or red) under it the game will be CRAZY 8's
You have 45 MINUTES to play

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*** DEVILISH 6'S *PU* ***
Tables 2/2/2, PU, NO BOTS, WILDS YES, 5000
You MUST have 6's in your initial meld.
You can use wilds and you can pick up the pile as long as you meld 6's with your initial meld at the same time.
YOU CANNOT GO OUT UNLESS YOU HAVE A CANASTA IN 6's. 2 canastas to go out.
YOU HAVE 45 MINUTES TO PLAY

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*** Diet Dr Pepper *NPU* ***
Tables 2/2/2, NPU NO BOTS WILDS YES 5000
In the game you must have "dirty 4s" and "dirty 10s"
(4 & 10's melded with 2s only, NO JOKERS) before you can make any canastas.
If you canasta before you have "dirty 4s" and "dirty 10s" or if you use a joker with the 4s and 10s, you will be DQed.
YOU CANNOT CANASTA 4s or 10s, ever!
You can go out at anytime.
REMEMBER: DONT PICK UP THE PILE.

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*** DIET 7up *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES 5000
All BLACK 7s are like Black 3s.
You may never pick up the pile if there is a BLACK 7 on top.
You may NEVER meld black 7s until going out.
If there is a RED 7 on top, then the pile may be taken.
RED 7s may be melded at anytime. You may NEVER freeze the pile.
If you take the pile, it must be with 2 of the same type card, you may not use 1 of that card and a wild card to take the pile.
You can only canasta 7s when going out.
You have 45 MINUTES to play

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*** DIME STORE *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You can meld at any time, you can not make any canastas till you have 5s and 10s melded on to the table.
If your 5s and 10s hit at the same time a canasta goes up you will be dqed. No canastas till 5s and 10s are down.
You have 45 MINUTES to play

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*** DON'T GET SET *PU* ***
Tables 2/2/2 PU, NO BOTS WILDS YES 5000
You must meld directly to a canasta.
When you pick up the discard pile, it also must go directly to a canasta without touching your board.
You can only meld on your board when you are ready to go out, and only after all possible canastas have been made.
Once you meld all your non-canasta cards on your board, you must go out on that turn.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** DONUTS *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
The donuts are 6, 8, 9, 10s and Queens.
Opening meld must consist of donuts only.
After donuts are melded then any cards can be melded.
One donut canasta must be made with other canasta to go out.
You may discard wilds and use wilds in meld. You may pick up the pile.
You have 45 MINUTES to play

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*** DOUBLE DRAGON *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this game if you make a red canasta you must make another red to go out.
If you make a black you must make another black to go out.
If you make a red and a black you must have another red and another black to go out.
So for every color canasta you must have another like it.
Example:(R,R..B,B...R,B,B,R...R,R,B,B...R,R,R,R...B,B,B,B).
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** DOWN THE MIDDLE *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this game you may ONLY meld and canasta 7s, 8s, 9s, 10s ONLY.
REST ARE DISCARDS ONLY. You may use wilds. NO TOUCHING THE PILE.
You have 45 MINUTES to play<

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*** DRAGONS DEN *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
Played as reg with a slight twist.
You can meld anything, anytime but the first nasta made must be in either As or 8s.
If player 1 makes a nasta in As before player 2, player 2 must make a nasta in 8s, and vice versa.
PILE IS UP FOR GRABS.
You have 45 MINUTES to play

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*** DREAM GIRLS *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You must meld QUEENS AND ACES before making any Canastas,
you can meld anything at anytime but if you make canastas without aces and queens melded you will dq.
You may not touch the pile!!! Good luck!!
You have 45 MINUTES to play<

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*** DUMBO *NPU* ***
TABLES 2/2/2 NPU NO BOTS WILDS YES
You can meld and canasta anything at anytime but you must
have 8s (Dumbo) melded in order to go out. If you get a
natural canasta in Queens, you have freed Dumbo from the
circus and reunited him with his mother and receive an
automatic win. If you discard or continue playing you lose
the auto win and must complete the game. No touching the pile!

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*** EASTER *NPU* ***
TABLES 2/2/2 NPU NO BOTS WILDS YES 5000
1st Hand E - Eights must be in initial meld
2nd Hand A - As must be in initial meld
3rd Hand S - Sixes or sevens must be in initial meld
4th Hand T - Tens must be initial meld
5th Hand E - Even canastas only can be made
6th Hand R - Red cards only must be in the initial meld. You may use wilds as these are considered color neutral.
If you need more hands start back with 1st hand. No touching the pile!

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*** EGGNOG *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
You must have 8s or 9s in first meld each hand,
and before making nastas both 8s and 9s must be on the board
and to go out you need a canasta in either the 8s or 9s.
Good luck, have fun, you have 45 minutes to play.

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*** EGGSHELL *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
GET YOUR CANASTAS UP FAST! Anyway you can! Red or black! Either is fine!
Because once you draw a RED 3 (having a red three in your hand would mean the same thing as drawing it from the pile)
you CANNOT put any more Canastas up for that hand!
All you may do then is MELD whatever you have! So get your Canastas up FAST!
Before you draw a Red 3! You may pick up and go out at anytime.
You have 45 MINUTES to play

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*** ELF ON THE SHELF *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000

FIRST HAND
EVEN STEVENS NTC
Meld anything anytime but can only make canastas out of even numbers 4,6,8,10, Q, and A.

SECOND HAND
LET IT SNOW
IN YOUR INITIAL MELD YOU MUST MELD YOUR SNOW (WILDS) WITH OTHER CARDS.
EXAMPLE 882 88J 992 99J 10102 1010J THE SNOW IS YOUR WILDS,
AFTER INITIAL MELD YOU CAN MELD OTHER SETS AND MAKE CANASTAS.

THIRD HAND
FACELESS *NPU*
You cant meld or canasta the jacks queens and kings.
Rest is regular Ntc you can not pick up you can go out whenever you want

IF MORE HANDS NEEDED START BACK AT HAND ONE. DO NOT EVER PICK UP PILE. YOU HAVE 45 MINS TO PLAY.!!!!!!!GOOD LUCK!!!!!!!

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*** ELVIS *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
We all know Elvis was King of Rock and Roll so 8s (Elvis) must be in your first meld.
Unfortunately, he did hit rock bottom, so 4s must be seen to make canastas.
However, Elvis was King and so Kings must be melded to go out.

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*** ELVIS FIRST *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS OKAY, 5000
Initial meld of KINGS (ELVIS) is required... NO KINGS (ELVIS)
- NO meld. You may use wilds with them....
No touching the pile and you may go out at anytime
You have 45 MINUTES to play

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*** EVEN / ODD *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
Players sitting in the BLUE seat can only CANASTA EVEN cards=4,6,8,10,Q.
while players in the RED seat can only CANASTA ODD cards=5,7,9,J,K.
Aces are neutral and can be a canasta by either player. PICK UP
You have 45 MINUTES to play

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*** EVEN STEVENS *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
Meld anything anytime but can only make canastas out of even numbers 4,6,8,10, Q, and A.
DO NOT TOUCH THE PILE. You have 45 minutes to play

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*** EVIL COASTER *NPU/PU* ***
Tables 2/2/1 PU NO BOTS, WILDS YES, 5000
These hands are up and down.
They alternate between NONO (No touching the pile and No going out) and NTC (1 Nasta Out, No Touching Pile)
First hand is NONO. Second hand is NTC. Third hand NONO, and so forth...
If you get 3 red 3's, you may then pick up the pile, but if you get the 4th red 3, it goes back to regular NONO or NTC.
You can no longer pick-up the pile. HOST NAME EACH HAND PLEASE.
You have 45 MINUTES to play<

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*** EVIL NONO *NPU/PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
No touching the pile. No going out. If a player gets 3 red 3s,that player may then pick up the pile.
If that player gets the 4th red 3 it goes back to regular no-no and You can no longer pick-up the pile
You have 45 MINUTES to play

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*** EVIL NTC *NPU/PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES 5000
No touching the pile, one canasta out....
If a player gets 3 red 3s,that player may then pick up the pile.
If they get the 4th red 3, it goes back to regular NTC
You have 45 MINUTES to play

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*** EXACT MELD *PU* ***
Tables 2/2/2 PU, NOT BOTS, WILDS YES, 5000
This game has 1 special rule that must be followed in each hand.
Your INITIAL MELD MUST contain the exact amount required.
For example, in the 50 meld you must meld exactly 50 NOT 55 or more.
The same goes for 90 and 120 melds!
In the following turn players can then add more to the meld.
No canastas can be made on the first meld. PICK UP
You have 45 MINUTES to play

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*** FACELESS *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You cant meld or canasta the jacks queens and kings.
Rest is regular Ntc you can not pick up you can go out whenever you want
You have 45 MINUTES to play<

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*** FACE THE HITS *NPU* ***
Tables 2/2/1 NPU NP BPTS WILDS YES 5000
You alternate hands of Faceless and Hits. Only 1 canasta
is needed to go out in Hits.

Hand 1: Faceless NTC
You may NEVER meld or Canasta JACKS, QUEENS, OR KINGS
(Because they have "Faces"). So, throw away all the
Jacks, Queens, and Kings. They become "junk cards".
MELD anytime. OUT anytime.

Hand 2: HITS NTC
You may ONLY meld or Canasta 8s, 9s, 10s, Jacks, Queens, Kings,
Aces because they are "high cards" and this is HIGH IN THE SKY.
All the lower cards become "junk cards" so discard them.
Out anytime.
REMEMBER: DON'T EVER TOUCH THE PILE. YOU HAVE 45 MINUTES TO PLAY

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*** FACE THE JOKER *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
Your initial meld must include two face cards (J,Q,K)
with a Joker and go FaceFaceJoker. After your initial meld,
you can then add to your joker initial meld.
You may use other cards and wilds, but your Joker must be with a pair
of face cards. When melding sets of cards, the Joker will
go with the lowest set of two cards! No touching the pile!
You have 45 minutes to play!

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*** Fatal NO NO *NPU/PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES 5000
If you get 3 red 3s you can take the pile
if you get all 4 red 3's you can go out.
but in the case of a split the game is reg no no
no touch no out.
You have 45 MINUTES to play

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*** FERRIS WHEEL *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES

1st Hand- High 4 NT - Your first meld of each hand can only be high cards J, Q, K, or Aces.
You can use wilds with your cards but you have to wait for your next draw to meld other cards.
To make canastas, you need to have 4s melded.
You must have a canasta in 4s and a canasta in a high card (J Q K A) to go out.

2nd Hand- High 5 NT - Your first meld of each hand can only be high cards J, Q, K, or Aces.
You can use wilds with your cards but you have to wait for your next draw to meld other cards.
To make canastas, you need to have 5s melded.
You must have a canasta in 5s and a canasta in a high card (J Q K A) to go out.
REPEAT UNTIL GAME IS ENDED. DO NOT TOUCH THE PILE.

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*** FIFTY/NINETY *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000 PTS
You can NOT use any wilds on the 50 or 90 meld but you can on the 120 meld.
If a wild is used on the 50 or 90 meld you will be DQ'ed.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** FIGURE 8 *NPU* ***
Tables 2/2/1 NPU, NO BOTS,WILDS YES, 5000
YOU CAN MELD AND CANASTA ANYTHING, BUT NEED A CANASTA IN 8S TO GO OUT..
Players are not allowed to pick up the discard pile at all.
You have 45 MINUTES to play

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*** FIREBALL NTC *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
No picking up the pile, 1 canasta to go out.
If either player gets a red canasta they automatically win and game is cancelled.
You have 45 MINUTES to play

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*** FIRST NASTA *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000 PTS
Your first play must be a canasta right from your hand.
At no time can any cards hit the meld board before you have your first canasta.
After you have made your first canasta you may meld whatever you want on the meld table.
PILE IS UP FOR GRABS after you make your first canasta.
You have 45 MINUTES to play

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*** FIRST THANKSGIVING *NPU* ***
TABLES 2/2/1 NPU NO BOTS WILDS YES 5000
You can only meld 3s, 4s, 5s, 6s Js, Qs, Ks, and Aces.
In order to bring the Pilgrims and Indians
together and canasta, you must meld 10s, but
you cannot canasta the 10s. No touching the pile!
You have 45 minutes to play

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*** FLIGHT 93 *NPU* ***
Tables 2/2/1 Can Out, NPU NO BOTS WILDS YES 5000
9's Must be in your initial meld, you may have other cards & wilds as well, but 9's must be in your initial meld!!
Once 9's have been melded the game is played like normal NT!
You must have a Canasta for every red 3 on your board to go out.
ALL RED 3s DO NOT HAVE TO BE ON BOARD TO GO OUT JUST A CANASTA FOR THE RED 3S YOU HAVE TO GO OUT!!!!!!!
IF NO RED 3S ONLY HAVE TO HAVE 1 CANASTA TO GO OUT
Meld anytime with 9s in initial meld.
REMEMBER: DON'T EVER TOUCH THE PILE.
You have 45 minutes to play

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*** FLIP FLOP *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this game your hands FLIP FLOP between Kings and Aces before going out, rest is like Ntc.
FIRST HAND you start with KINGS, Second is ACES, Third is KINGS and so forth.
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** FOOLISH RED 3's *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000 PTS
This game is NTC (no touching the discard pile) with a twist...
If you get all 4 of the red 3's - you are dq'd - game is cancelled & you lose.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** FOOLS & REBELS *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES 5000 PTS
In this tourney if you are the one that makes the table you can canasta Queens ONLY!
The opponent can canasta Kings ONLY!
You may meld anything you like, just no other canastas
if canasta anything else it is a DQ! NO TOUCHING THE PILE.
You have 45 MINUTES to play<

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*** FOOLS LINE UP *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000 PTS
On a 50 meld you can only meld and canasta 4-6's.
On a 90 meld you can only meld and canasta 7-10's.
On a 120 meld you can only meld and canasta J-A's.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** FOOLS MOTEL *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000 PTS
You can meld anything at anytime
In this tourney, in the 1st HAND, you must have 6s melded before making canastas.
In the 2nd HAND, you have to have 8s melded to make canastas.
In the 3rd HAND, you MUST MELD 6s and 8s before making Canastas.
In the 4th HAND, you start over with 6s.
You may use WILDS and other cards. 1 canasta to go out. NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** FOOLS NIGHTMARE *NPU/PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000 PTS
Every "HAND" is a different game ACCORDING to top card showing in discard pile!!
A&6 = CUTTY...7&Q = NTC...3&K = NONO...4&9 = NO ACES/NO OUT...5&10 = RED ROSE... 8&J= CRAZY 8's.
Host please post each as to game to be played. Please ask the TD for specific games rules per hand to avoid confusion.
(NOTE: IF CRAZY 8'S IS THE GAME U NEED 2 CANASTA'S TO GO OUT)
You have 45 MINUTES to play

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*** FOREPLAY *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000 PTS
Foreplay should always come first so you need 68 before you can have 69.
Therefore in this game you must meld 6s and 8s before you can make canastas.
Once you have melded 6s and 8s, you MUST then make a canasta of 6s and/or 9s,
in other words you can have a nasta in 6 or 9 or both, however only one is needed.
NO other canastas allowed. NO TOUCHING THE PILE!
You have 45 MINUTES to play

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*** FOUR OR MORE *NPU* ***
Tables 2/2/2 NPU, NO BOTS WILDS YES 5000 PTS
In this tourney all melds must be 4 cards or more, including wilds.
Melding 3 of a kind alone is a DQ.
Cards may go straight to a canasta if you want.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** Fours or Fives *NPU*
TABLES 2/2/2 NPU NO BOTS WILDS YEA 5000
YOU NEED 4S OR 5S IN YOUR INITIAL MELD AND YOU MUST CANASTA ONE OR THE OTHER OF THEM BEFORE GOING OUT.
GL HAVE FUN YOU HAVE 45 MINUTES TO PLAY

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*** FRIDAY THE 13TH *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
Your first meld must contain 5s or 8s.
In order to make canastas, you must have 5s and 8s melded.
You must have a canasta in 5s or 8s in order to go out.
DO NOT TOUCH THE PILE!

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*** From rags to riches TDS CHOICE ***
Tables 2/2/2 PU/NPU NO BOTS WILDS YES 5000
In this game your initial meld must consist of one of your rags 4-7
You must meld one of the middle road to make canastas 8-10
and to go out you need a canasta in one of your riches j-a.
This game can be Pu or npu TDS CHOICE
YOu have 45 minutes to play!

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*** FROSTBITE *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000 PTS
The first person who melds is the only one that may freeze the pile
(and will type FROSTBITE when you meld), you BOTH may pick up the pile and go out anytime.
You have 45 MINUTES to play

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*** FIND THE RED 3's *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000 PTS
You can meld and make canastas at any time but you may not go out until all red 3's are on board.
in the discard pile does not count as being on board.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** GAMBLER *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000 PTS
BEFORE hitting start button you both must chose what 2 canastas you will make for the entire game.
You can NOT canasta anything other then the 2 canastas you pick.
Whoever makes both of their canastas in a hand gets AUTO WIN.
(ex. If I pick 5 and 9 and make both, I WIN!) All play must stop and game is cancelled.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** GAVEL *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000 PTS
Making the Gavel using 4,5,6 8, 9 Q and KING...
once you have melded and created the gavel then canasta's can be made
but not until the Gavel is created no other cards can be melded or made into a canasta
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** Ghouls and Ghosts*NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You must meld 8s before making canastas and also need a canasta in 8s to go out.
A red canasta in 8s is an auto win.
If you discard after making a red in 8s you lost auto and play continues.
Good luck have fun you have 45 minutes to play.

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*** GIN *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000 PTS
You may not meld unless you are going out, however you can make canastas straight from your hand.
To pick up the pile you must be able to make a canasta using the top card off the pile.
You can go out whenever you want.
You have 45 MINUTES to play

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*** GIRLS NIGHT OUT *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES 5000 PTS
In this tourney, you must meld QUEENS and ACES before you go out.
NO Touching the pile and you need 1 canasta to go out.
You have 45 MINUTES to play

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*** GUNS & ROSES *NPU* ***
Tables set 2/2/1 NPU, NO BOTS, WILDS YES 5000 PTS
In this game you may only meld 4's 8's 9's 10's J's and Q's.
All other cards are discard only. You may NOT make any canasta's until your melds are complete.
If you make all your melds and canasta and you have the 4 red threes ( the roses ) you get auto win and game is stopped.
STOP ALL PLAY,NOTIFY THE TD. If you discard you lose the auto win and must complete the game.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** Gobble Gobble *NPU* ***
Tables 2/2/1 NPU NP BOTS WILDS YES 5000
In this special thanksgiving tourney you can meld anything anytime,
but you must meld your Turkeys the tens before making nastas and to go out you need a nasta in 10s.
A red in the turkeys is an auto win.
All play must stop, if you discard or lay more cards, game will continue.
Good luck have fun, you have 45 minutes to play.

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*** GROUPER SHUFFLE *NPU* ***
TableS 2/2/3 NPU NP BOTS WILDS YES 5000
You must have one canasta from each group.
Group 1 is 4- 6, Group 2 is 7-10, Group 3 is J-A.
After you make one from each group then you can make any other canastas you want and go out.
DO NOT TOUCH THE PILE. You have 45 minutes to play.

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*** G-STRING *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You must have 6s or 9s in your initial meld.
You may use wilds and other cards.
In order to go out, you must have a canasta in Queens.
You have 45 minutes to play

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*** HAMBURGER *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000 PTS
IN THE INITIAL MELD EACH HAND, THE FIRST PLAYER MUST MELD ONLY A PICKLES (JQKA) and A SINGLE number (4-10).
THAT PLAYER selects the number card the opponent needs to meld with their choice of PICKLES.You may use wilds.
Must have a canasta in 4 to 10s to go out.
You have 45 minutes to play

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*** HAPPY HALLOWEEN *NPU* ***
Tables 2/2/2 NPU NP BOTS WILDS YES 5000
FIRST HAND: Jacks must be in your initial meld.
SECOND HAND: Aces must be in your initial meld.
THIRD HAND: Kings must be in your initial meld.
FOURTH HAND AND BEYOND: NO NO = You cannot go out.
WILDS AND OTHER CARDS MAY BE USED WITH ALL MELDS
DONT TOUCH THE PILE.
You have 45 minutes to play GL

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*** HAPPY VALENTINES DAY *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You can meld anything anytime but you must meld 5s and 8s before making canastas.
You need a canasta in either 5s or 8s to go out. A red in either is an auto win.
REMEMBER YOU MUST STOP PLAY, IF YOU DISCARD OR MELD OTHER CARDS PLAY MUST CONTINUE.
GOOD LUCK, HAVE FUN. YOU HAVE 45 MINUTES TO PLAY.

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*** HARDCORE *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000 PTS
No melding or going out and canastas have to be made right from your hand ONLY!!
NO meld cards are allowed to hit the table EVER.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** HAT TRICK *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this tourney, aces are like black 3s. You cannot take the pile if an Ace is on top.
You may only go out if you have 3 canastas, provided that the 3rd canasta is Aces.
You may never meld Aces on the board unless it is as your 3rd canasta and can be made straight from your hand without touching the board.
You can have as many canastas as you want but you can not go out if you do not have three the last one being the aces.
You have 45 MINUTES to play

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*** HAUNTED HOUSE *NPU/PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES 5000 PTS
No touching the pile, one canasta out.
This game is played exactly like ntc, you may not pick up the pile and only need 1 canasta to go out
There is one major twist! If you get all 4 red 3s your opponent may pick up the pile at anytime during that hand.
You have 45 MINUTES to play

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*** Have you Forgotten? *NPU* ***
In remembrance of all that was lost on 9 11
Table 2/2/2 NPU NP BOTS WILDS YES 5000
You must meld 4s or 5s in initial meld, you may meld other cards with the 4s and 5s,
but no canastas can be made until 8s are are on the table and to go out you need a canasta in 6s or 7s.
Good luck, have fun. You have 45 minutes to play.

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*** Heinz 57 *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
You need 5s or 7s in initial meld, you do not need both.
But before going out you must have both on the table.
Good luck, have fun you have 45 minutes.

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*** HELL *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES 5000 PTS
In this special tourney you must do 2 things, you must meld 6's in a set of 3. 666. in initial meld no wilds can go with them.
Then to go out you must make a canasta with the 6's.. no canasta in 6's no out..
You have 45 MINUTES to play

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*** HELMET *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000 PTS
WITH THIS GAME PLAYERS MUST HAVE 6"S & 9"S OR K"S & Q"S IN THEIR INITIAL MELDS.
DOES NOT HAVE TO BE THE 4, JUST EITHER 6"S & 9"S TOGETHER OR Q"S & K"S TOGETHER.
YOU MAY MELD OTHER CARDS WITH YOUR 6"S & 9"S, OR Q"S & K"S. YOU MAY ALSO USE WILDS TO MELD.
YOU MAY NOT TOUCH THE PILE
You have 45 MINUTES to play

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*** HEXAGON *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000 PTS
Players may only meld 4, 5, 7, 10, Q, and K's.
All others are discards only.
You have to have all melded before making any canasta's.
You may meld in any order. Once you have all your melds you may canasta and go out.
You cannot pick up the pile at anytime.
You have 45 MINUTES to play

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*** HEXAGONAL MIDS *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
1ST HAND IS HEXAGON NT HEXAGON NPU Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You can only meld the 4s, 5s, 7s, 10s, Queens, Kings and Wilds.
All other cards are for discards only. All cards (4s, 5s, 7s,
10s, Queens, and Kings) must be melded before making any
canastas. You can however meld in any order.
REMEMBER: DON'T EVER TOUCH THE PILE.

2ND HAND IS PYRAMIDS NPU
PYRAMIDS NPU
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
In this game you must build a Pyramid by Melding
6's, 10's and Aces only in your initial meld.
Next turn you may Meld 9's, 8's and 7's in that order to build your Pyramid.
The 9's, 8's and 7's can be Melded in the same turn OR
separate turns but they must be Melded One at a Time.
First 9's pause then 8's pause then 7's.
You can use Wilds and Jokers in your Melds.
After that you can make your Canastas and Go Out.
You cannot Meld 4's, 5's, Jacks, Queens, Kings, or Black 3's they are Discards only.
REMEMBER: DON'T EVER TOUCH THE PILE.

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*** Hey Santa Claus *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
In this tourney you can meld anything anytime.
But you need 8s and 7s melded to table before making canastas.
The 8 reindeer bring in Santa and his jolly old self, the 7s.
Before going out you need a Canasta in Kings, the kids that Santa goes to see all over the world.
Good luck, have fun, you have 45 minutes to play..

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*** HIDE AND GO SEEK *NPU* ***
Tables 2/2/2, NPU, NO BOTS WILDS YES 5000
Before any cards are drawn each hand, EACH player/team must type a meld card needed for the INITIAL MELD.
If either player/team draws before BOTH meld cards are called, the player/team that drew will DQ.
BOTH cards named MUST be included in your INITIAL MELD.
For example, Player A For example, Player A chooses 5s and Player B chooses 8s, must have both 5s and 8s in your INITIAL MELD.
You cannot select the same meld card as your opponent, there must be 2 INITIAL MELD cards named.
In order to go out, you must have a canasta in one of the named meld cards.
REMEMBER: DON'T EVER TOUCH THE PILE.
You have 45 minutes to play

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*** HIDE THE WILDS *PU* ***
Tables set for 2/2/2 PU, NO BOTS, WILDS YES 5000 PTS
No wilds may hit the meld board EVER!
They have to go right to a canasta and you may not freeze the pile!.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** Higher and Higher *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
in this tourney you need to meld your high cards j- a in order to make nastas
and before going out you must also have a nasta in one of the high cards.
Gl have fun you have 45 minutes to play

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*** HIGHER ORDER *PU*
Tables 2/2/2 PU, NO BOTS, WILDS YES 5000 PTS
Your canastas must go in order, from low to high.
For example, if you canasta 6's then your next canasta must be higher, not lower.
Your canastas do NOT have to be consecutive, but they must be higher than the one previously canasta'd.
You may go out or pick up at anytime
You have 45 MINUTES to play

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*** High 4 *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
Your first meld of each hand can only be high cards J, Q, K, or Aces.
You can use wilds with your cards but you have to wait for your next draw to meld other cards.
To make canastas, you need to have 4s melded.
You must have a canasta in 4s and a canasta in a high card (J Q K A) to go out.

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*** High 5 *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
Your first meld of each hand can only be high cards J, Q, K, or Aces.
You can use wilds with your cards but you have to wait for your next draw to meld other cards.
To make canastas, you need to have 5s melded.
You must have a canasta in 5s and a canasta in a high card (J Q K A) to go out.
REPEAT UNTIL GAME IS ENDED. DO NOT TOUCH THE PILE.
You have 45 minutes to play

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*** HIGH FIVE *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES 5000
Your FIRST canasta must be in 5s.
Your SECOND canasta must be 10s or higher.
You may pick up and go out at anytime.
You have 45 MINUTES to play

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*** HIGH / LOW *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000 PTS
You have to meld 4's and Aces FIRST, nothing else. You can meld the 4's and Aces at the same time or individually in any order.
After you have melded your 4's and Aces, you MUST wait until your next turn to meld any other cards.
You may use wilds in all melds. Once you have melded 4's and Aces, you can go out.
Melding anything else with the 4's and Aces is an automatic DQ...(PICK UP)
You have 45 MINUTES to play

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*** HIJACKED JET *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
The big jet is ready to take off!!
In order to board the plane you must include 7s in your initial meld.
To get your in flight meal, you must have 4s seen on the table before making a canasta.
Before you can get ff the plane, you must make a canasta in 7s, then you can go out.
If you get a natural canasta in 7s, your opponent has been hijacked and it is an automatic win.
If you discard or continue playing you lose the auto win and must complete the game.
You have 45 minutes to play

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*** HI/LO NTC *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000 PTS
Player who starts each hand determines who can meld or canasta what.
If TOP card is BLACK you can meld or canasta ( 4 - 8 ONLY) ...
If TOP card is RED you can meld or canasta ( 9-K ONLY ) ..
If you are the START PLAYER and have RED, then your OPP has the BLACK...
Both players can meld or canasta ACES, NO touching the pile
You have 45 MINUTES to play

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*** HITS *NPU* (AKA HIGH IN THE SKY) ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000 PTS
You can only meld and canasta 8's through Aces.
All other cards (3's through 7's) are discards only and you may never meld them or canasta them.
You may never meld black 3's at any time to go out.
You can NOT pick up the pile at anytime
You have 45 MINUTES to play

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*** HORSESHOE *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this game you CANNOT meld 7's, 8's or 9's EVER. Use them as discards only.
NO TOUCHING THE PILE..
You must have HORSESHOE (4, 5, 6, 10, J. Q, K, A) complete BEFORE you make any NASTA'S..
One canasta to go out
You have 45 MINUTES to play

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*** HEART OF THE HERO *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000 PTS
YOU CAN ONLY MELD 4 5 6 9 Q K A, (NO CANASTAS UNTIL YOU HAVE A H)
ALL OTHER CARDS ARE DISCARD ONLY!!
MELDING ANY OF THE OTHER CARDS RESULTS IN A DQ!
IF YOU GET A RED CANASTA IN 9S (THE HEART) !!! U AUTO WIN!
(YOU DO NOT NEED THE FULL H MELDED IN ORDER TO GET AN AUTO WIN)
You have 45 MINUTES to play

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*** HOTTUB DREAMZ *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You must have 6s or 9s in your initial meld.
You may use wilds and other cards.
You must have 6s and 9s melded before going out and a canasta in queens.
IF YOU GET A RED CANASTA IN 6s or 9s.... THAT IS AN AUTO WIN. DO NOT DISCARDOR YOU WILL HAVE TO CONTINUE PLAYING
You have 45 minutes to play

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*** ICEY CANASTA *PU* ( aka popsicle )***
Tables 2/2/2 PU, NO BOTS, WILDS YES 5000
In this game you may not touch the discard pile unless it is frozen with a wild card OR a red 3.
Black 3's do not freeze the pile; they merely block it.
If a red 3 or a wild is dealt on the discard pile, the pile is considered frozen.
REMEMBER: a frozen pile is up for grabs....
You have 45 MINUTES to play

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*** I'M DOLLY, YOU BE KENNY *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000 PTS
The first player to make a canasta in QUEENS may go out.
Opponent must then canasta in KINGS to be able to go out.
It does not have to be your first canasta.
You can meld or canasta what you like, just not go out till your DOLLY or KENNY is a canasta.
You have 45 MINUTES to play

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*** In Loving Memory *PU/NPU* ***
Tables 2/2/2 PU/NPU, TDS CHOICE NO BOTS WILDS YES 5000
IN THIS SPECIAL TOURNEY EACH PLAYER WILL PICK A CARD THAT MUST BE MELDED ON TABLE BEFORE CANASTAS CAN BE MADE
AND BEFORE GOING OUT ONE OF THOSE CARDS MUST ME MADE INTO A CANASTA.
REMEMBER YOU CAN MELD ANYTHING, BUT NEED BOTH CALLED CARDS BEFORE MAKING NASTAS, PLEASE DONT PICK THE SAME CARD.
YOU CAN WAIT UNTIL YOU DRAW TO PICK YOUR CARD.
GL HAVE FUN. YOU HAVE 45 MINUTES TO PLAY.

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*** IN ORDER *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this tourney, you must make your canastas in order.
Either ascending order(low to high) or descending order (high to low).
These do not have to be consecutive, but they must stay in order.
PILE IS UP FOR GRABS
You have 45 MINUTES to play.

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*** INPERFECT LINES *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000 PTS
In this tourney, you need 2 INPERFECT LINES made of 555, 666, 999, 101010, KKK, and AAA.
You may use WILDS to make your 2 INPERFECT LINES. You may meld in any order.
Once your 2 INPERFECT LINES are made, you may meld ADDITIONAL 5s, 6s, 9s, 10s, Ks, and As.
All other cards are discards only. You may NOT make any canastas until your 2 INPERFECT LINES are complete.
1 canasta to go out.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** Jack and Sally (Nightmare before Christmas) NPU ***
TABLES 2/2/2 NPU NO BOTS WILDS YES 5000 PTS
YOU CAN MELD ANYTHING ANYTIME, BUT YOU MUST HAVE JACK (JACKS) AND SALLY (QUEENS) MELDED TO BOARD BEFORE MAKING CANASTAS
YOU ALSO NEED A CANASTA IN JACK OR SALLY BEFORE GOING OUT.
GOOD LUCK HAVE FUN, YOU HAVE 45 MINUTES TO PLAY

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*** JACKED UP *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000 PTS
You may only meld 5,10, J, Q, and K.
All other cards are discards only.
Canastas may be made at any time.
MUST have all melds and a canasta in Jacks to go out.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** JACK IN THE BOX *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
This game is played as regular, except each player must have jacks melded before they are able to go out.
You may not pick up pile.
You have 45 MINUTES to play

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*** JACK AND JILL *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You can meld anything at any time, but to make canastas you must meld the jacks and queens.
If you get a red in either Jack or Jill you win automatically.
Gl. This is a no touch game.
You have 45 MINUTES to play

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*** Jack-o-lantern *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES
You can meld anything anytime, but you must have jacks on the table before making nastas and to go out you need a canasta in Jacks.
A red in Jacks is an auto win. All play must stop, if you discard or meld other cards, game will continue.
Good luck, have fun you have 45 minutes to play.

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*** JACK THE JOKER *NPU*
TABLE 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You must meld jacks with a joker. You may also meld 2's but you have to have a joker with the jacks.
They have to be in your initial meld and they can be melded with other cards.
When you’re using your wilds and joker. Be very careful to make sure the joker is put on your jacks and not another card.
You may not canasta the jacks straight from your hand, they must be melded to the table first, so that your opponent that you've put a joker with the jacks.
You may NOT pick up the pile at any time.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** JAIL BREAK *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You may only meld 4s, 6s, 8s, 10s, Queens, and Aces with or without wilds.
All other cards are discards only.
You do not have to meld in any specific order,
but you do need all cards melded in order to canasta.
If you get a natural canasta in Queens you automatically win.
If you discard or continue playing you lose the auto win and must complete the game.
You have 45 MINUTES to play

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*** Jersey Girls *NPU* ***
Table 2/2/1 NPU NO BOTS WILDS YES 5000
YOU MUST MELD QUEENS AND ACES BEFORE MAKING CANASTAS
AND YOU NEED A CANASTA IN QUEENS OR ACES BEFORE GOING OUT.
GOOD LUCK HAVE FUN. YOU HAVE 45 MINUTES TO PLAY

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*** JINGLE BELLS *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000 PTS
You must jingle the bells by melding your 8's in initial meld..
you can use wilds and other cards but 8s need to hit table at same time.
if you get a red in your bells then you win auto:
ALL PLAY MUST STOP IF YOU DISCARD OR PLAY ANOTHER CARD PLAY CONTINUES. GOOD LUCK HAVE FUN.
You have 45 MINUTES to play

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*** Jinx *NPU* ***
TABLE 2/2/2 NPU NO BOTS WILDS YES 5000
In this almost reg npu tourney
if your opponent makes a red canasta before you have made canastas you cannot make canastas or go out.
Good luck you have 45 minutes to play.

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*** JACKS OR BETTER *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000 PTS
Your INITIAL MELD of each hand must be JACKS OR BETTER ONLY!! (J,Q,K,A)
You may use wilds in your initial meld, but you must wait until your next turn to meld 4's-10's.
In order to go out, you MUST have a canasta in J, Q, K, or A's.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** JOKER POKER *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000 PTS
Reg canasta applies here but if you get 5 canastas in a row put up in order
(e.g 5,6,7,8,9 or 10,J,O,K,A) to make a straight you automatically win.
It can be backwards or forwards either way but they have to be in order to look like a straight.
You have 45 MINUTES to play

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*** JOKER SURPRISE *NPU* ***
Table 2/2/1 NPU NO BOTS WILDS YES 5000
The first card in the discard pile is what you will need in your
initial meld with a Joker. For example, the first card is a 4,
then you will need two 4s with a Joker in your initial meld and
it would need to go 44Joker. You may use other cards and wilds,
but your Joker must be with the required card.
If the new hand starts out with a wild card, red or black 3 in the discard pile,
then you do not need a specific card in your initial meld,
the hand is played No Touch Cut. No touching the pile!
**Both players should call top card before the play starts for each hand!**
You have 45 minutes to play

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*** July 4th *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
You can meld anything anytime, but need a meld in 7s and 4s to make canastas.
To go out you need a canasta in 7s or 4s.
If you get a red canasta in the 7s or 4s you auto win.
All play must stop. If you discard, or add cards to board. Play must continue.
Good luck, you have 45 minutes to play.

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*** JUMPING JACKS *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this game you must jump the jacks(DISCARDS ONLY) and meld the 10s or queens in your initial meld..
Jacks are discards only. Unless you can make them into a red canasta and then you auto win.all else is reg ntc..
You can meld anything else with the queens and 10s and use wilds. Just no Jacks allowed on table.
You have 45 MINUTES to play

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*** JUNGLE LOVE *NPU* ***
TABLES 2/2/1 NPU NO BOTS WILDS YEA 5000
IN THIS TOURNEY YOU CAN MELD ANYTHING AT ANYTIME,
BUT NEED JACKS AND 8S MELDED BEFORE MAKING CANASTAS.
A RED IN 8S OR JACKS IS AN AUTO WIN, ALL PLAY MUST STOP,
IF YOU DISCARD OR MELD OTHER CARDS PLAY MUST CONTINUE.
YOU HAVE 45 MINUTES TO PLAY. GOOD LUCK.

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*** K9 *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
Must have "K"'s and "9"'s melded before you can go out.
You can make as many nastas as you want, you just can't go out unless you have "K"'s and "9"'s melded...
PLEASE POST "K9" WHEN YOU HAVE MELDED YOUR K's AND 9's....
NO touching the pile
You have 45 MINUTES to play

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*** KANGAROO JUMP *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES 5000
In this game, if the first card up is ODD (5 7 9 J K) you can only meld/canasta (5 7 9 J K) and a RED in 7s is an AUTO WIN.
If the first card up is even (4 6 8 10 Q A) you can only meld/canasta (4 6 8 10 Q A) and a RED in 6s is an AUTO WIN....
BUT if either one of you get 3333 (the GOANNA) you AUTOMATICALLY LOSE. and game is cancelled...
For AUTO WINS, ALL play must be stopped, if you discard you forfeit the AUTO win.
You have 45 MINUTES to play

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*** KAREN'S ST. PATRICKS Game NPU ***
Table 222 NPU NO BOTS WILDS YES 5000
IN THIS GAME YOU NEED BOTH 10s & 7s MELDED TO BOARD B4 MAKING ANY CANASTAs
MELD ANYTHING ANYTIME. TO GO OUT YOU MUST HAVE ATLESS 1 RED 3
Good luck have fun, you have 45 minutes to play.

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*** KATE *NPU* ***
TABLES 2/2/2, NPU, WILDS YES, NO BOTS
You can meld and canasta anything at anytime.
If you get canastas in both Kings & 8s you automatically win!
If you discard or continue playing you lose the auto win and must complete the game.
You have 45 minutes to play

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*** KFC NPU ***
TABLE 2/2/1 NPU NO BOTS WILDS YES 5000
You must have Kings or 4s in your initial meld.
You may use wilds and other cards.
Your first canasta must be Kings or 4s.
If you canasta both Kings and 4s, you win automatically.
If you discard or continue playing you lose the auto win
and must complete the game. No touching the pile!
You have 45 minutes to play

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*** KILLER CLOWNS NPU ***
TABLES 2/2/2 NPU NO BOTS WILDS YES 5000
KILLER CLOWNS IS A POPULAR HALLOWEEN CREATURE.
IN THIS TRNY YOUR FIRST CANASTA MUST HAVE A KILLER CLOWN (JOKER) BEFORE YOU CANASTA IT...
MELD ANYTHING ANYTIME JUST REMEMBER YOUR FIRST CANASTA MUST HAVE A JOKER IN IT.
AFTER THAT YOU MAY CANASTA ANYTHING.
GOOD LUCK, HAVE FUN YOU HAVE 45 MINUTES TO PLAY

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*** KING ME *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
YOU CAN MELD ANYTHING BUT YOU MUST HAVE KINGS MELDED BEFORE ANY CANASTAS ARE MADE
AND YOU ALSO NEED KINGS CANASTAED TO GO OUT..
DO NOT TOUCH PILE.....
IF YOU GET RED CANASTA IN KINGS IT IS AN AUTOMATIC WIN
You have 45 MINUTES to play

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*** KING OF THE REBELS *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000 PTS
Played as Touch Cutty, with a twist. You must have Kings melded ON THE TABLE in order to make canastas,
and you can only go out if you have a canasta in Kings.
A red canasta in Kings is an auto win. Kings CANNOT be sent straight to a canasta.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** KINGS ON A PLANE NPU ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000
1st hand: King Me NT -
You can meld anything but you MUST have a meld in Ks on the table before you canasta.
And you must have a canasta in Ks to go out.
Canasta before Ks on the table or go out without canasta in Ks is a DQ.
If you get a red in Ks it is an auto win.
If you play on you lose the auto win and must complete the game.

2nd hand: 747 -
You must include 7s in your first meld.
To get your in flight meal, you must have 4s seen on the table before making a canasta.
You have to have a canasta in 7s before you can go out.
You have 45 minutes to play

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*** Kiss my Grits *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
In your Initial meld you must have kings.
To make canasta’s you need to meld 8s.
Before going out you need a canasta in ks or 8s.
A red in either is an auto win. All play must stop, if you discard game will continue.
Good luck. You have 45 minutes to play.

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*** LADIES FIRST NT *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
In this game, Queens are required to meld.
No queens no meld. u may use wilds with them.
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** LADIES ONLY *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this game you have to meld queens in your initial meld. Other melds may be included with the queens.
IF you have no meld of queens then you can not meld anything else.
If you meld with no queens, you will be DQ'D. So please take care to ensure that your FIRST meld contains QUEENS.
You have 45 MINUTES to play

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*** LADIES ON TOP *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000 PTS
This is a combined tourney of Ladies 1st & Safe Sex NPU.
Queens must be included in your first meld & 6's & 9's must be melded BEFORE you can make any canastas.
You have 45 MINUTES to play

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*** LADY *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You can not touch the discard pile, you need QUEENS MELDED BEFORE GOING OUT.
If either player gets a red canasta in QUEENS ( THE LADY ) they get an automatic win and game will be cancelled.
If you get a red canasta STOP ALL PLAY. If you discard you lose the auto win and must complete the game
You have 45 MINUTES to play

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*** Late Night *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You must meld one of your high cards in initial meld 10-a.
To go out you need a nasta in one of your high cards.
Gl have fun you have 45 minutes to play.

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*** LCF - "LOW CLASS FOOLS" *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES 5000
In this game you can only meld and canasta 4, 5, 6, 7 and Aces...
you may also meld black 3's if you go out.
All cards from 8 through to kings are discards only.
NO touching the pile
You have 45 MINUTES to play

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*** LET IT SNOW *NPU* ***
TABLES 2/2/1 NPU NO BOTS WILDS YES 5000
IN YOUR INITIAL MELD YOU MUST MELD YOUR SNOW (WILDS) WITH OTHER CARDS.
EXAMPLE 882 88J 992 99J 10102 1010J THE SNOW IS YOUR WILDS,
AFTER INITIAL MELD YOU CAN MELD OTHER SETS AND MAKE CANASTAS.
GOOD LUCK, YOU HAVE 45 MINUTES TO PLAY.

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*** LET'S DANCE *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
IN THIS TOURNEY YOU CAN MELD ANYTHING, BUT MAKING A CANASTA IS DIFFERENT.
BLUE SEAT CAN ONLY MAKE CANASTAS OUT OF 4-8 AND RED SEAT CAN ONLY MAKE CANASTAS OUT OF 9-KING.
EITHER SEAT CAN CANASTA ACES. NO PICK UP.
You have 45 MINUTES to play

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*** Light em up *NPU* ***
Tables 2/2/2 NPU NP BOTS WILDS YES 5000
You need aces, kings, and queens melded to the board before making canastas
and you need 4 & 5 melded before going out.
Aces, kings and queens are your candle, 4s 5s the flickering flame.
You can meld other cards and canasta them.
Good luck you have 45 minutes to play.

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*** Light up the skies *NPU* ***
Table 2/2/2 NPU NO BOTS WILDS YES 5000
You must meld high. So in your initial meld you can only meld.. J-aces.
Next draw you can meld and canasta anything you want.
To go out you need a canasta in one of your high cards.
J-Aces to light up the sky.
You have 45 minutes to play

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***LION KING *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
You must have 6s (Simba) and Kings (Mufasa) in your initial meld of each hand.
If you get a natural canasta in 7s, the hyenas have killed Scar and it is an automatic win.
If you discard or continue playing you lose the auto win and must complete the game.
You have 45 minutes to play.

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***Little Red *NPU* ***
TABLE 2/2/1 NPU NO BOTS WILDS YES 5000
RED STARTS OFF AT HOME WITH A BASKET OF GOODIES.
SO IN INITIAL MELD YOU MUST MELD 4S.
BEFORE MAKING CANASTAS, YOU MUST MELD THE BIG BAD WOLF, THE KINGS.
AND TO MAKE IT TO GRANDMAS HOUSE WITHOUT GETTING EATEN YOU NEED A CANASTA IN QUEENS TO GO OUT.
YOU HAVE 45 MINUTES TO PLAY GOOD LUCK, HAVE FUN.

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*** LOONIE'S LOSERS *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000 PTS
In this game you play to LOSE.....The player with the LOWEST score WINS.....
Anything goes in this tourney just try to do your WORST.....
The first player to -5000 WINS......
(HINT: most dont meld or take the pile but you can if you want to)
You have 45 MINUTES to play

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*** LOSERS CHOICE *NPU/PU* ***
Tables 2/2/1 PU/NPU, NO BOTS, WILDS YES, 5000
The inviter chooses first hand then next hand the player with the lowest score gets to pick the game.
Tables are made 2/2/1 PU in case a cut game is chosen and if a game requires 2 canastas then u need 2 canasta or you will be DQ'd..
You have 45 MINUTES to play

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*** LOVE AND MARRIAGE *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
In this game you can meld and canasta anything you want.
Game is played like REG NT but if you are the first person to canasta both KINGS and QUEENS you automatically win.
If u want the win you MUST STOP ALL PLAY, if you DISCARD you LOSE the WIN
You have 45 MINUTES to play

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*** LOW CUT *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS OKAY, 5000
First canasta every hand has to be 4, 5, or 6.
You can meld anything anytime, but first canasta MUST be in 4, 5, OR 6"s.
After you have made your first canasta in 4, 5, OR 6"s you can canasta anything you like.
You can NOT pick up the pile. . ONLY NEED 1 CANASTA TO GO OUT.
You have 45 MINUTES to play

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*** LIMBO THE JOKER *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
How low can you go?
1st Hand - Two Aces with a Joker must be in your initial meld and go AA Joker.
2nd Hand - Two Kings with a Joker must be in your initial meld and go KK Joker.
3rd Hand - Two Queens with a Joker must be in your initial meld and go QQ Joker.
4th Hand - Two Jacks with a Joker must be in your initial meld and go JJ Joker.
5th Hand - Two 10s with a Joker must be in your initial meld and go 1010 Joker.
6th Hand - Two 9s with a Joker must be in your initial meld and go 99 Joker.
If you need more hands, continue going down with two 8s with a Joker, two 7s with a Joker...etc until the game is finished.
When melding sets of cards, the Joker will go with the lowest set of two cards!
No touching the pile!

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*** LUCKY 7'S *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
This special tourney has 1 special rule. YOU and your opponent must both make an initial meld which contain 7's.
he FIRST person to meld 7's must yell "Lucky Me!" and is the only person who can go out in THIS hand.
In the event that this person does not yell "Lucky Me" before their turn ends,
the other player may grab the opportunity to make a meld which contains 7's and yell before the first melder remembers to.
The last player to make a meld which contains 7's cannot go out in this hand but may make canastas.....
You have 45 MINUTES to play

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*** MADNESS *PU/NPU* ***
Tables 2/2/1 or 2/2/2 *depends on game* PU/NPU, NO BOTS, WILDS YES, 5000
Games change by round not by hand, Round 1 is CUTTY: (one nasta out, pile ok)
Round 2 is REGULAR: (two nasta's out, pile ok)
Round 3 is NONO: (no out, no pile)
Round 4 is NTC: (one nasta, no pile).
You have 45 MINUTES to play

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*** MAKING BACON *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You must have at least 1 of the Piggies (J,Q,K,A) in your first meld.
You cannot make a canasta until you have all the Piggies melded to the table.
In order to go out you must have a canasta in at least 1 of the Piggies.
If you make a natural canasta in any of the Piggies it is an automatic win.
If you play on you lose the auto win. DO NOT TOUCH THE PILE.
You have 45 minutes to play

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*** MASQUERADE PARTY NPU ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
Players must have a ticket (RED 3) meld to get into the party.
Players must have Jacks or Queens or Kings melded with a Joker in their
first meld. To go out, players must have a canasta in Jacks or Queens
or Kings. A red canasta in Jacks or Queens or Kings, you win the costume
contest and AUTO win. Play must stop or auto win is voided.
REMEMBER: DON'T EVER TOUCH THE PILE.

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*** Maverick *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
In this tourney you need to meld aces in initial meld, you can add other cards and make canastas, but aces must be first to hit table.
No aces no meld. You must have jacks the jets on the table to go out.
If you get a red in aces, it’s an Auto Win.
All play must stop, if you discard or meld other cards you lose auto and play continues.
Good luck, have fun. You have 45 minutes to play.

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*** MAX OUT *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES
The player who gets the most canastas in one hand wins the game regardless of score.
If the players tie after one hand, the game continues until one player is able to get more canastas than their opponent.
In the event that neither player is able to get more canastas than his/her opponent, the highest score at the end of the game wins.
PILE IS UP FOR GRABS
(TDS: THIS GAME TO BE RUN AS DE)
You have 20 MINUTES to play

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*** May Flowers *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You need 5s in your initial meld
No 5s no meld and you need a canasta in 5s to go out.
Good luck have fun you have 45 minutes to play

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*** MEDIEVAL CASTLE *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000 PTS
You may make as MANY nastas (black or red) as you want.
BUT..you can NOT go out unless you have canastas in BOTH ***KINGS & QUEENS***
You have 45 MINUTES to play

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*** MEN'S DELIGHT *NPU* ***
Tables 2/2/1, NPU, NO BOTS, WILDS YES, 5000
IN THIS GAME YOU MUST MELD EITHER JACKS OR KINGS IN INTIAL MELD
THE TWIST ON THIS IS NO WILDS CAN BE USED TO MAKE MELD OF JACKS OR KINGS.
You may use wilds to meld other cards in intial meld.
ONCE MELD IS MADE, YOU MAY USE WILDS TO MAKE CANASTA OF JACKS OR KINGS.
You have 45 MINUTES to play

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*** MERRY GO ROUND *PU/NPU* ***
Tables 2/2/1 PU/NPU, NO BOTS WILDS OKAY, 5000 PTS
First hand is NTC. Second hand is td's choice. Third hand is NTC. And so on.
The td will have a list of games that could be played during that tourney on their rules page.
Remember the game decided upon by the TD will be played throughout the tourney
You have 45 MINUTES to play

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*** MCF- "MIDDLE CLASS FOOLS" *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
This game alternates between HITS & LCF,
First hand is HITS, Second is LCF., 3rd is HCF and so forth.
HCF - You can only meld and canasta 8, 9, 10, J, Q, K and A's...
All cards 3 - 7 are discards. NO touching the pile allowed!
LCF - In this game you can only meld and canasta 4, 5, 6, 7 and Aces...you may also meld black 3's if you go out.
All cards from 8 through to kings are discards only.
You have 45 MINUTES to play

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*** MILKSHAKE *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000 PTS
THIRSTY? LETS GATHER GRASS TO FEED THE COWS ....
SO...YOU WILL NEED YOUR INITIAL MELD TO BE 552 AND MAY INCLUDE OTHER CARDS.
YOU WILL NEED A QUEENS CANASTA TO GO OUT. YOU HAVE MILKED THE COW AND MADE A MILKSHAKE.
You have 45 minutes to play

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*** MINE, MINE, MINE *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You CANNOT meld any cards your opponent has already melded to the table,
but you may make canastas with them straight from your hand ONLY.
Rest is regular, PILE IS UP FOR GRABS!.
You have 45 MINUTES to play

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*** MISFIT TOYS *NPU* ***
TABLES 2/2/2, NPU, WILDS YES, NO BOTS 5000
All kids want toys for Christmas, but let us not forget about the misfit toys.
The top card of the discard pile is what you will need in your initial meld to get the misfit toys off the island.
You may use wilds and other cards. If the new hand starts out with a black 3 on the discard pile, then you do not need a meld card
To get the misfit toys to the parents to place under the Christmas Tree, you must have Kings or Queens melded in order to canasta.
In order to go out, you will need a canasta in the misfit card.
If the hand started off with a black 3 on the discard pile, then you do not need a canasta in a specific card in order to go out.
YOU HAVE 45 MINUTES TO PLAY

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*** Missing You *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES 5000
You can meld anything anytime, but to make canastas you must have Jacks and sixes on the table.
Once you have a meld of your jacks and sixes you can make canastas and go out.
Good luck have fun, you have 45 minutes to play.

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*** MIXED DOUBLES *PU* ***
TABLES 4/2/2, PU, NO BOTS, WILDS YES, 5000
Each double is a team of 2 players. Player 1 is not allowed to go out at any time but can pick up the pile.
Player 2 is not allowed to pick up the pile at any time, but can go out.
If player 1 goes out, both team members will be DQ'D.
Likewise, if Player 2 picks up the pile both members of that team will be DQ'D......
You have 45 MINUTES to play

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*** Monkey See Monkey Do ***
Table 2/2/1 NPU NO BOTS WILDS YES 5000
The first to meld each hand sets the tone for that hand.
The next to go must meld at least one of the sets you melded.
After that its reg NTC. Gl have fun.
You have 45 minutes to play

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*** MONOPOLY *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
Pile up for grabs, two canasta out.
Between the two of you you must meld everything to be able to go out--4's through aces
everything must be melded before making canastas and than you can go out.
You have 45 MINUTES to play

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*** MOTHER MAY I? *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this game the pile is up for grabs by the player that has Mother May I ..
Mother May I is achieved by discarding a Queen and posting "Mother May I" at the table.
Only that player can touch the pile until another Mother May I (A Queen is Discarded) is done
You have 45 MINUTES to play

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*** MUMMYS CURSE *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000 PTS
You must build an upside down pyramid of 7, 8, 9 then A, 10, 6.
1ST MELD= 7, 8, 9 (ALL MELDED AT SAME TIME/NOTHING ELSE).
THEN MELD A's (pause) THEN 10's (pause) THEN 6's
THEN U CAN MAKE NASTAS AND GO OUT AT ANY TIME
3 4 5 J Q K - DISCARDS ONLY
You have 45 MINUTES to play

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*** MYSTERIO *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this game you need 6, 9 or Aces in your INITIAL meld.
A red canasta in 6, 9 or Aces is an AUTO win, all play must stop!!
Discard and you lose the auto win. NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** MYSTERY FIREBALL *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS OKAY, 5000
You must have top card of discard pile melded before going out.
IF EITHER PLAYER GETS A RED CANASTA IN THE TOP CARD they get an automatic win and game will be cancelled.
YOU MUST STOP ALL PLAY,NOTIFY THE TD. If you discard you lose the auto win and must complete the game.
If the top card is a black three then it is regular NTC that hand.
The inviter will type top card in the room each hand.
NO TOUCHING THE PILE
You have 45 MINUTES to play

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*** NASCAR 20 *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
This game is played like regular canasta, pile is up for grabs.
You can make as many canastas as you want, but you can NOT go out unless your total canastas = 20.
Cards are face value except Aces=1 or 11. (10, J, Q, K all = 10...A=1 or 11).....
PLEASE POST "20" PRIOR TO GOING OUT WHEN YOUR CANASTAS EQUAL "20"
You have 45 MINUTES to play

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*** NASCAR 24 *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS OKAY, 5000
Must have "2" melded with "4"'s before you can go out.
You do not have to meld them together & you can make as many nastas as you want,
you just can't go out unless you have 2's melded with 4's....
PLEASE POST "24" WHEN YOU HAVE MELDED YOUR 2 & 4's.
You have 45 MINUTES to play

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*** NASCAR 48 *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You must have "4's & 8's" melded before going out....
You can meld or make canasta's as you wish, just DO NOT go out until you have melded "4's & 8's"
PLEASE POST "48" WHEN YOU HAVE THEM MELDED.
You have 45 MINUTES to play

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*** NASCAR 6 *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
You Must have "6's" melded before you can go out.
A Red canasta in "6" is an automatic win.
Game is cancelled or you may choose to play it out for the points, your choice, but if you play it out and lose, you lose game.
If u want the win you MUST STOP ALL PLAY, if you DISCARD you LOSE the WIN......Pile is up for grabs.
You have 45 MINUTES to play

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*** NASCAR 88 *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
You Must have "8" melded before you can go out. Red canasta in "8" is an automatic win.
Game is cancelled or you may choose to play it out for the points, your choice, but if you play it out and lose, you lose game.
If u want the win you MUST STOP ALL PLAY, if you DISCARD you LOSE the WIN. Pile is up for grabs
You have 45 MINUTES to play

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*** NATURAL ACES *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You must meld aces naturally (((NO WILDS)))
In initial of meld each hand u can meld other cards as long as their are no wilds with the aces..
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** NATURAL MELD *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You can not use wilds in your initial meld on the board.
Other than that played as regular NTC. NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** NICKELS AND DIMES *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
YOU MAY HAVE AS MANY CANASTAS AS YOU WANT OF ANY COLOR!
However before making any nastas, you must meld both 5"s and 10"s.
May use wilds and meld at any time, just no nastas til the 5"s and 10"s are melded.
You can make as many nastas as you want but must have 5's and 10's melded first.
No touching the pile.
You have 45 MINUTES to play

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*** NO 3 OF A KIND *NPU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You MUST meld only 4 of a kind every time.
If any 3 of a kind is seen on the table it is a DQ.
You can use Wilds or Jokers to make 4 of a kind meld.
You can also make a canasta straight from your hand.
You have 45 MINUTES to play

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*** NO ACES-NO OUT *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You can pick up the pile at anytime (other than when an ace is thrown)
You cannot meld or canasta ACES ever....
Must have at least 1 card in your hand at anytime. HITTING "No Discards" IS ALLOWED
You have 45 MINUTES to play

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*** NOAHS ARK *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES,5000
Regular NO TOUCH canasta but u can only meld 2 natural cards of each card you meld with a wild
(ex: 772 or qq2, kk2, 882, AA2) the first meld of each hand.
You may NOT pick up pile, BUT CAN go out at anytime.
You have 45 MINUTES to play

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*** NO FREEZE NO OUT *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this tourney you can't go out and you can't freeze the pile at any time.
If you go out or freeze the pile, you will be DQ'D. ...
You have 45 MINUTES to play

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*** NO FREEZE NO TOUCH UNTIL 25 *PU* ***
Tables 2/2/2 PU, NO BOTS WILDS YES, 5000
In this game the players may not touch the discard pile until 25 cards are left in the draw pile.
ALSO, the players may not freeze the pile AT ALL during the game.
You have 45 MINUTES to play

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*** NO FREEZE REGULAR *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You can not use wild cards to freeze the discard pile, but black 3's are ok.
You have 45 MINUTES to play

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*** NO MEN ALLOWED *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this game you cannot Meld or Canasta JACKS or KINGS.
Otherwise it is played as NTC.
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** NO MONEY NO SEX *NPU* ***
TABLES 2/2/1, NPU, WILDS YES. NO BOTS 5000
1ST HAND 5 & 10S DISCARD ONLY.
2ND HAND 6 & 9S DISCARDS ONLY.
KEEP ALTERNATING BETWEEN HANDS NEVER PICK UP PILE
You have 45 minutes to play.

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*** NONO *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
No touching the pile. No going out.
Always keep one card in your hand...Using the NO DISCARD option is allowed
You have 45 MINUTES to play

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*** No Sex *NTC* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
In this game you can meld and canasta anything, but 6s and 9s are discards only.
IF YOU MELD OR CANASTA 6S OR 9S YOU DQ.
You have 45 minutes to play.

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*** NO SEX *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
This game is played as NO PICKUP NASTA, but you CAN NOT meld 6s and 9s EVER...
You have 45 MINUTES to play

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*** NO TOUCH CUTTY *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
One canasta out, NO touching the pile
You have 45 MINUTES to play

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*** NO TOUCH REG *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000
TWO canasta's out, NO touching the pile.
You have 45 MINUTES to play

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*** NO TOUCH until 25 *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES 5000
In this game you may not touch the discard pile until 25 cards are left in the draw pile.
Then you may pick up the pile. You may go out at any time....
You have 45 MINUTES to play

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*** NO TOUCH WITH 4 - A GAMES *NPU* *** We have NPU, 1 Nasta out games that require in each individual game, 4s though to A games.
Simply request your posion of choice from Hosts
example - NTC with Jacks..
And they will post rules on tourney page and at tables if needed
You have 45 minutes to play these games

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*** NO WOMEN ALLOWED *NPU* ***
Tables 2/2/1 NPU, NO BOTS WILDS YES, 5000
In this game you cannot Meld or Canasta QUEENS or ACES.
Otherwise it is played as NTC.
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** NUTZ AND BOLTS *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
All Canasta's must be odd or even depending on your first canasta and each subsequent canasta must be higher than the last.
You can meld anything but may only canasta odd or even.
Aces can be melded or canasta'd but only when going out. Both players may canasta the same sequence.
You have 45 MINUTES to play

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*** ODDS AND EVENS *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES 5000
Red seats make Odd Canastas (5,7,9, Jacks and Kings.)
Blue seats make Even Canastas (4,6,8,10, Queens.)
Aces go to the first person to meld them.
You may meld anything but only canasta your seat color.
You have 45 MINUTES to play

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*** ODDS RULE *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES 5000
In this game you can meld anything you want but you can only canasta odd numbers (5, 7, 9, J, K).
A RED canasta in any of the ODDS RULE cards is an AUTO WIN.
All play must stop, if you discard you forfeit the AUTO WIN.
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** OH CHIT!!!!!! NO NO *NPU* ***
Tables 2/2/2 NPU, NO BOTS WILDS YES 5000
This game is played the same as regular no/no with one exception.
If you get all the red 3's (3333), "Oh Chit" is what you will be saying because if you get all red 3's you will be automatically DQ'D.
In this game having all the red 3's is not a good thing.
Please also refer to the rules for regular no/no....
You have 45 MINUTES to play

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*** OH NO, NO WHAT??? ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
In this game, you will be playing four different games.
The chart below summarizes what is played in each hand.
1st Hand - NO TOUCH - Don't pick up the pile at all.
2nd Hand - NO OUT - Don't go out. You can meld and take the pile whenever you want, but NO OUT.
3rd Hand NO / NO - NO TOUCH. NO OUT. Don't touch the pile. Don't go out.
4th Hand - NO TOUCH RED ROSE - Don't touch the pile. You only need one canasta to go out, but it must be a red canasta. No red canasta? Well, you can't go out!
5th Hand - Start over with 1st Hand of NO TOUCH....
You have 45 MINUTES to play

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*** OLD MAID *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES,5000
In this tourney, you may not take the discard pile if there is a RED queen on top.
You may never meld RED queens, because of this, making a canasta out of queens is also not allowed.
If your opponent goes out and you are caught with the Queen of Hearts (the Old Maid) in your hand, you will be DQ'd. You lose. SHOW CARDS ON
You have 45 MINUTES to play

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*** OLD MAN *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this tourney, you may not take the discard pile if there is a RED king on top.
You may never meld RED kings, because of this, making a canasta out of kings is also not allowed.
If your opponent goes out and you are caught with the King of Hearts (the Old Man) in your hand, you will be DQ'd. You lose. SHOW CARDS ON
You have 45 MINUTES to play

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*** ONCE RED ... ALWAYS RED *PU* ***
Tables 2/2/2 PU, NO BOTS WILDS YES, 5000
You may make as many black canastas as you wish until you make a red canasta.
Once you have made a red canasta, all other canastas you make in that hand MUST be red.
You may pick up, freeze and go out when ready....
You have 45 MINUTES to play

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*** ONE-HANDED CANASTA ***
Tables 2/2/2 CAN BE ANY 2 OUT GAME, NO BOTS, WILDS YES, 1000
This special tourney is a game of canasta with a twist.
The twist is that the game consists of only 1 hand.
The person with the higher score showing on the score board after 1 hand will be awarded the win.
(15 min. max time and/or 5 min. MIA will be enforced.

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*** ONE HORSE OPEN SLEIGH *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
In this trny to be able to make a canasta you must first build a sleigh.
By melding any 4 sets of cards in sequence IE:4 5 6 7 PLEASE POST SLEIGH TO TABLE WHEN MADE.
You can meld anything just no Canastas till you build your sleigh.
To go out you must have your horses (ACES) meld to table
You have 45 MINUTES to play
REMEMBER: DON'T EVER TOUCH THE PILE

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*** ONE RED CANASTA *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
This game you need at least one red canasta to go out.
You can make as many black as you wish but cannot go out without one red canasta.
PILE IS UP FOR GRABS
You have 45 MINUTES to play<
REMEMBER: DON'T EVER TOUCH THE PILE

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*** One Set *NPU* ***
Table 2/2/1 NPU NO BOTS WILDS YES 5000
In first meld you can only meld one set of cards
(Example AAA, or aaj, or 77777j , or 9992jj)
on next turn you can add to your meld, make canastas and go out.
At 120 meld you can nasta your one set if need be.
Good luck have fun, you have 45 minutes to play.<
REMEMBER: DON'T EVER TOUCH THE PILE

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*** OUT OF DEBT *PU* ***
TABLES 2/2/2 PU, NO BOTS, WILDS YES, 3000
This is a 2 HANDER game 1ST HAND= your DEBT (You CANNOT pick up, meld, canasta, or go out.)
2ND HAND= is where u get OUT OF DEBT (played as REG NASTA, you can go out anytime & PILE IS UP FOR GRABS)
(HINT: get rid of highest cards going into debt) (TDS: THIS GAME TO BE RUN AS DE)
You have 45 MINUTES to play

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*** PENTAGON *NPU* ***
Tables 2/2/2, NPU NO BOTS WILDS YES 5000
You may only meld 4s, 5s, 6s, 7s, 10s, Qs, Ks and Aces with or without wilds.
All other cards are discards only.
You do not have to meld in any specific order, but you do need all cards melded in order to canasta.
You have 45 minutes to play

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*** PHASE 10 *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES, 5000
In this tourney, you must meld 4's in your 1st meld of your 1st hand.
You MUST have your meld in order to advance to the next number.
If you do NOT get your 4's, you do NOT advance to 5's the next hand.
Instead, you stay on that number to meld until you get it.
Once you get to 10, YOU STAY AT 10.
You do NOT advance to J's. 1 canasta to go out.
You have 45 MINUTES to play

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*** PINK CHAMPAGNE *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this game, the first player to pick up the pile becomes the only one who can for that hand and can only make red canastas.
The other player can make both red and black canastas but may not pick up the pile.
Both players can meld, freeze or go out as desired
You have 45 MINUTES to play

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*** Pink Roses *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
In your initial meld you must meld your bloom the 4s or 5s.
To make canastas you need the stem melded so you need aces on the board.
To go out you need a canasta in the 10s. No nasta in 10s no out.
Good luck have fun you have 45 minutes to play.

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*** PIRATES GOING TOPLESS *NPU* ***
Tables 2/2/2, NPU NO BOTS WILDS YES 5000
You may only play 4, 5, 6, 7, 8, 9, & 10S TO your table.
J, Q, K, A may be canasta's but not to the table. {canasta's only}
You can canasta out of any set you like using wilds where you choose.
REMEMBER: J, Q, K, A straight to a canastas
You have 45 minutes to play

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*** PIZZA *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000 PTS
IT IS PIZZA TIME.
YOU NEED VEGGIES ,SO YOUR INITIAL MELD MUST BE 4'S TO 9'S.
SO ON YOUR NEXT TURN , YOU MAY MELD,10's THROUGH ACES.
TO PUT CHEESE ON TOP, YOU MUST HAVE QUEENS MELDED BEFORE MAKING ANY CANASTAS.
ANY RED CANASTA IS AN AUTO WIN.
If you discard or continue playing you lose the auto win and must complete the game.
You have 45 minutes to play

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*** POOL TABLE CORNERS *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You may meld and canasta anything you like
but you may NOT GO OUT UNTIL you MELD 4's 6's J's and A's
(like the corners of a pool table)
IF you get a red canasta in 8's you automatically win.
You may not pick up the pile at anytime.
You have 45 MINUTES to play

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*** POPPYS *NPU* ***
TABLE 2/2/2 NPU NO BOTS WILDS YES 5000
YOU NEED ACES IN YOUR INITIAL MELD,
YOU CAN MAKE BLACK OR RED CANASTAS
IF YOU MAKE BLACK CANASTAS YOU CANNOT GO OUT
IF YOU GATHER YOUR RED POPPYS IN A RED CANASTA YOU CAN GO OUT.
GL HAVE FUN, YOU HAVE 45 MINUTES TO PLAY

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*** POT LUCK *PU/NPU* ***
Tables 2/2/1 or 2/2/2 DEPENDING ON TD HOW YOU SET
You will not know what game you are playing until you are at the table.
The inviter will then pick a number 1-7 and the TD will then tell you what game is assigned to that number.
The 7 games will be selected by td running tourney and can be found under rules
You have 45 MINUTES to play

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*** PRINCE AND THE PAUPER *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
1st hand is Royal Flush NTC - Players must meld with Ace's in their initial meld.
2nd hand is Faceless NTC
3rd hand is Royal NTC - Players must meld with Kings's in their initial meld.
4th hand is Faceless NTC
5th hand is Royal NTC - Players must meld with Queen's in their initial meld.
6th hand is Faceless NTC
You alternate hands between Royal NTC and Faceless until someone wins the game.
You have 45 MINUTES to play

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*** PRISON STRIPES *NPU* **
Tables 2/2/2, NPU NO BOTS WILDS YES 5000
You may only meld 4s, 6s, 8s, 10s, Queens, and Aces with or without wilds.
All other cards are discards only.
You do not have to meld in any specific order, but you do need all cards melded in order to canasta.
No touching the pile!
You have 45 minutes to play

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*** PROGRESSIVE ROUNDS *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
In 1st Round you cannot go out.
In 2nd Round 1 canasta to go out.
In 3rd Round 2 canastas to go out.
In 4th Round 3 canastas to go out.
In 5th Round 4 canastas to go out.
In 6th Round 5 canastas to go out.
In 7th or higher rounds anything goes.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** PROGRESSIVE NASTA *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
This is a Progressive rules game based on the number of points each player has.
The more points you have, the more canastas you need.
The following summarizes it. If you have from 0 to 999 pts. you need 1 from 1000 -1995 pts.
is 2 from 2000 - 2995 pts. is 3 from 3000 - 3995 is 4 and from 4000 to 4995 pts.
Is 5 If you get stuck on 4995, then in the next hand you need 6.....
You have 45 MINUTES to play

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*** THE PUMPKIN PATCH *NPU* ***
TABLES 2/2/2 NPU NO BOTS WILDS YES 5000
YOU CAN MELD AND CANASTA ANYTHING ANYTIME,
THE TWIST IS THE FIRST TO CANASTA THE PUMPKINS (JACKS) IS THE ONLY ONE THAT CAN GO OUT THAT HAND.
IF YOU GET ALL 4 RED 3S YOU ESCAPE THE PUMPKIN PATCH AND THATS A AUTO WIN.
ALL PLAY MUST STOP, IF YOU DISCARD OR PLAY OTHER CARDS, GAME WILL CONTINUE.
GOOD LUCK, HAVE FUN YOU HAVE 45 MINUTES TO PLAY

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*** PYRAMIDS *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You must build a pyramid of 6, 10, ACE, then 9, 8, 7.
1ST MELD= 6 10 ACE (ALL MELDED AT SAME TIME)-
THEN MELD 9's (pause) THEN 8's (pause) THEN 7's
(9 , 8, 7's CAN BE MELDED IN SAME TURN OR ONE AT A TIME IN THAT ORDER)
- 3 4 5 J Q K - DISCARDS ONLY, THEN U CAN MAKE NASTAS AND GO OUT AT ANY TIME
You have 45 MINUTES to play

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*** PSYCHIC *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
Before you click start, you use your psychic powers by choosing the 2 canastas you will make every hand the entire game.
Person on left of pairings chooses their 2 canastas first and types them at the table, then the second player may choose and type them.
The TD must acknowledge the choices before the players click start.
If you go out without having your 2 chosen canastas - you DQ. Rest is regular canasta
PILE IS UP FOR GRABS.
You have 45 MINUTES to play

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*** QUEEN ME *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You may meld anything at anytime,
but you MUST have Queens melded to the table in order to canasta.
In order to go out, you must have a canasta in Queens.
If you get a natural canasta in Queens then you automatically win.
If you discard or continue playing you lose the auto win and must complete the game.
You have 45 minutes to play

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*** QUEEN OF 2s *NTC* ***
Tables 2/2/1, NPU NO BOTS WILDS YES 5000
You may meld and canasta anything at anytime
but you must have Queens with a 2 melded in order to go out
you do not have to meld them at the same time.
You have 45 minutes to play

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*** QUEENS GUARD *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You can meld anything anytime BUT you must meld 8's, J's and K's to the table
(THE QUEENS GUARDS ) before you can meld the Queens. NO QUEENS GUARDS- NO QUEENS!!
No canastas until the Queens Guards and the Queens have been melded to the table.
If you meld Queens before your Queens Guards you will be DQ'd. NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** QUICKSAND *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
The idea of this game is to SINK your opponent in QUICKSAND!!
You can meld and canasta at anytime BUT what ever is canastad determines what is canastad next.
Every nasta made, the next nasta must be lower. When aces are canastad they can be considered as high or low>.
PILE IS UP FOR GRABS. HOST PLEASE POST EACH CANASTA.
You have 45 MINUTES to play

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*** RACE AGAINST THE CLOCK *PU*
Tables 2/2/1 PU, NO BOTS, WILDS YES, 1000
Who is faster? Meld a set of everything before your opponent and win the game.
You may pick up the pile but NOT freeze it. Also, you can not make any canastas.
As soon as either you or your opponent has all sets melded, call the TD to the table to verify the winner.
You have 15 MINUTES to play

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*** RACE YA *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 1000
Who ever has the HIGHEST SCORE when game is called in 15 minutes is the winner.
If there is NO score posted, then the TD will tally the score of canastas and red 3's only.
The other cards melded will not count and points in hand will NOT be subtracted
PILE IS UP FOR GRABS
(TDS: THIS GAME TO BE RUN AS DE)
You have 15 MINUTES to play

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*** RAINBOW *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You can ONLY meld the 4-5-6-7-Q-K-A'S (THE RAINBOW),
3-8-9-10 AND J'S are DISCARDS only. NO CANASTAS TIL THE RAINBOW IS MADE!!
If either player makes a RED canasta in 6's or in Aces (the POT OF GOLD at the end of the rainbow) that player wins the game!!!
All play must stop!! If u get a red in 6 or aces u must have your rainbow melded first to play it.
You have 45 MINUTES to play

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*** RAIN OR SHINE *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
The player sitting in the RED SEAT can only meld or canasta 4, 5, 6 , 7, 8, A
The player sitting in the BLUE SEAT can only meld or canasta 9, 10, J, Q, K, A
BLACK 3's can NOT be melded and are DISCARDS ONLY.
You have 45 MINUTES to play

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*** REBEL OF THE PILE *PU* ***
Tables 2/2/1 or 2/2/2 PU ( TDS CHOICE ), NO BOTS, WILDS YES, 5000
In this game you may not pick up the discard pile until there are at least 25 cards in the pile.
Once the pile has been picked up you may pick up whenever you like.
You may however meld or go out whenever you choose. PLEASE STATE NUMBER OF CARDS IN PILE BEFORE YOU TAKE IT.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** Rebels Anniversary Special ***
Tables 2/2/2 NPU/PU ( TDS CHOICE ) NO BOTS WILDS YES 5000
Aces and or tens must me melded before going out.
If you get a red in either you win auto.
Good luck have fun.
You have 45 minutes to play.

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*** Rebels first birthday celebration ***
Tables 2/2/2 NPU/PU ( TDS CHOICE ) NO BOTS WILDS YES 5000
Before making nastas you need 4s or 5s melded
and to go out you need aces in a canasta.
Good luck have fun.
You have 45 minutes.

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*** REBELS DEVIL *NPU* ***
Tables 2/2/1, NPU, NO BOTS, WILDS YES, 5000
You may meld and canasta anything at anytime but
in order to go out you must have exactly 3 natural 6s melded.
You have 45 minutes to play

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*** RED THREE PENALTY *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
This tourney has one special rule. The game is played as regular canasta and you can go out at anytime.
HOWEVER, if you get all four of the red 3's, you can not go out at all.
Going out with all four of the red 3's, will be an automatic DQ.
You have 45 MINUTES to play

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*** RED 3'S OUT *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You cannot pick up the pile until all red 3's are shown on the table.
HOWEVER, if a red 3 is in the pile neither player can touch the pile in that hand.
Both players can meld, freeze and canasta as they wish.
You have 45 MINUTES to play

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*** RED AS FIRE *NPU* ***
Tables 2/2/2, NPU, allow wilds, No Timer, NO bots, 5000
You can meld anything at any time however EACH and EVERY set of cards melded must have at least 1 red card.
Wild cards are color neutral and do not count as a red card.
**Please note that this is EVERY set not just those of the initial meld.**
If you make a meld without a red card you will DQ.
You have 45 minutes to play

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*** RED/BLACK *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this game you need one red and one black canasta before going out.
You cannot make any other canastas until you have at least one red and one black.
Order of canastas made do not matter.
After the initial red and black you can make any amount of red or black canastas as you wish.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** RED CUT *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
You must have a red canasta to go out.
You can have black canasta's but you need the red canasta in order to go out.
You may take the pile.
You have 45 MINUTES to play

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*** RED ROCKER *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
This game is played as regular cut singles BUT you can only go out if you have ONLY ONE red 3.
If you get none, 2, 3 or all 4 of the red 3's you can not go out.
(HINT: As soon as you only have only one red 3 you wanna go out because if you draw another red 3 you can't go out)
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** RED ROSE *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
The objective in this game is to be the first player to get a red canasta.
The first player that gets a red canasta wins the game.
In the event that neither player is able to get a red canasta, the highest score at the end of the game wins.
You have 45 MINUTES to play

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*** RED ROYALTY ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000 ( CAN ALSO BE NPU AND 221 TDS CHOICE )
This game is played like regular singles except you cannot meld kings or queens unless they go straight from your hand to a red canasta...
This game can be combined with NTC as well. In NTC with red royalty, the settings would be 2/2/1.
You have 45 MINUTES to play

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*** REG NASTA *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You can have as many canastas as you want of any color. you may go out and pick up at anytime
You have 45 MINUTES to play

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*** REGRESSIVE *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
In this tourney the number of canastas you need to go out changes in each hand.
The chart below illustrates this:
Ine 1st hand: 4 canastas to go out
In 2nd hand: 3 canastas to go out
In 3rd hand: 2 canastas to go out
In 4th hand: 1 canasta to go out
In 5th hand: you cannot go out
In 6th hand or more: anything goes..
You have 45 MINUTES to play

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*** REINDEER ROUNDUP *NPU* ***
TABLES 2/2/2, NPU NO BOTS WILDS YES 5000
You must have 6s, Santa, in your initial meld. You may use wilds and other cards.
In order to canasta, you must have 8s melded, for the reindeer.
In order to go out, all red 3s must be shown on the board for Rudolph's glowing nose.
If a red 3 is in the pile, it is considered showing.
You have 45 minutes to play

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*** REVERSE GROUPER *NPU* ***
Tables 2/2/3, NPU, NO BOTS WILDS YES 5000
You must make one (1) canasta from each group in order.
Group 1 is J, Q, K, A; Group 2 is 7, 8, 9, 10; Group 3 is 4, 5, 6.
You make 1 canasta from each group then you may make any other canastas you want and/or go out.
You may go out by making the 3rd canasta in order.
You have 45 minutes to play

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*** RICH FOOL, POOR FOOL *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
1st hand ROYALS (FACE CARDS) allowed,
2nd hand NO ROYALS (NO FACE CARDS) allowed.
Goes back and forth until game ends.
You have 45 MINUTES to play

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*** Rock and roll *PU* ***
Tables 2/2/2 PU NO BOTS WILDS YES 5000
You must meld 8s in your initial meld and before making nastas aces must be on the board.
To go out you need a canasta in the eights or aces.
Gl have fun you have 45 minutes to play.

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*** ROLLER COASTER *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
These hands are up and down.
They alternate between NONO (No touching the pile and No going out) and NTC (1 Nasta Out, No Touching Pile)
First hand is NONO. Second hand is NTC. Third hand NONO, and so forth.
It is NOT THE TD's Job to announce each hand, read rules carefully and post hands yourself if you like.
You have 45 MINUTES to play

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*** ROYAL COURT *PU* ***
Tables 2/2/1 PU NO BOTS WILDS YES 5000
The first canasta's has to be either King's or Queen's.
The first player to canasta Kings/Queens forces the other player to canasta the opposite..
You can't make a canasta in both King's and Queen's
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** ROYAL FLUSH *PU* ***
Tables 2/2/2 PU NO BOTS WILDS YES 5000
You may meld anything you want at any time,
but in order to go out, you must meld 10`s, Jacks, Queens, Kings, and Aces.
You may make Canastas out of anything you want.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** ROYAL FLUSH 2
Tables 2/2/2 PU, WILDS YES NO BOTS 5000
THE FIRST HAND YOU BOTH MUST HAVE ACES IN UR MELD
2ND HAND YOU NEED KINGS IN MELD....
3RD HAND YOU NEED QUEENS IN MELD...
4TH HAND JACKS...AND CONTINUE RIGHT DOWN..
YOU NEED 2 CANASTAS TO GO OUT ...THIS IS A PICK UP GAME
You have 45 MINUTES to play

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*** ROYAL FOOLS *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
You can meld anything you want but you can only canasta J, Q, K's
You have 45 MINUTES to play

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*** ROYAL ME *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000 PTS
1st Hand: Ace Me NT - Aces melded before making canastas and a canasta in Aces to go out.
2nd Hand: King Me NT - Kings melded before making canastas and a canasta in Kings to go out.
3rd Hand: Queen Me NT - Queens melded before making canastas and a canasta in Queens to go out.
4th Hand: Jack Me NT - Jacks melded before making canastas and a canasta in Jacks to go out.
5th Hand: 10 Me NT - 10s melded before making canastas and a canasta in 10s to go out.
If more hands are needed start over with Ace Me NT.
No touching the pile!

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*** ROYAL SEX *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this tourney your Initial meld must include ROYAL (Q's & K's) OR SEX (6's & 9's).
One or the other, after initial meld game is played as regular NTC.
You have 45 MINUTES to play

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*** ROYAL STEPS *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
The initial meld of each hand alternates.
First hand you must have Jacks on initial meld,
second hand you must have Queens,
third hand Kings, then you start over from the beginning.
You may go out at anytime
You have 45 MINUTES to play

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*** ROYALTY FIRST *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
You must have Kings or Queens in your initial meld.
You may use wilds and other cards.
No touching the pile!

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*** RUFF ROUNDS ***
Tables 2/2/1 OR 2/2/2 PU, NO BOTS, WILDS YES, 5000
Round one is BLACK HOLE.
Round two is ONE RED.
Round three is BROKEN MIRROR.
Round 4 is TWISTED.
Round 5 is SUICIDE,
Any rounds after that is REGULAR CANASTA
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** RULER OF THE COURT *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES. 5000
Kings must be included in your initial meld.
Queens are discard only.
Jacks freeze the pile and can be melded/canasta'd.
You can pick up the pile as long as kings are in your meld.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** RUSSIAN ROULETTE *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this game you can meld and canasta whatever you wish.
However before you go out, between you and your opponent you must have melds in 10's, J's, Q's, K's and A's.(PICK UP)
You have 45 MINUTES to play

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*** SAFE 6's *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
All 6's are like black 3's. If there is a 6 on top of the pile you cannot touch it.
You cannot meld 6's ever until you are going out (melding them right before the black three's).
Use your 6's as wilds to block the pile. You can go out anytime.
You have 45 MINUTES to play

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*** SAFE SEX *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You can have as many canasta's as you want of any color!
HOWEVER BEFORE MAKING ANY NASTAS, YOU MUST MELD BOTH 6'S AND 9'S.
YOU MAY USE WILDS AND MELD AT ANY TIME, JUST NO NASTAS TIL THE 6'S AND 9'S ARE MELD.
You may also meld your 6's and/or 9's at the same time as making your canasta's, they just have to hit the table at the same time.
You have 45 MINUTES to play

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*** SANTA *NPU* ***
TABLES 2/2/1 NPU NO BOTS WILDS YES 5000
In this game you must spell out S.A.N.T.A.
1st Hand - Sixes or Sevens must be in your initial meld.
2nd Hand - Aces must be in your initial meld.
3rd Hand - Nines must be in your initial meld.
4th Hand - Tens must be in your initial meld.
5th Hand - Aces must be in your initial meld.
If you need more hands, start over with the 1st Hand.
No touching the pile!
You have 45 minutes to play

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*** SANTA CLAUS *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
IN THIS TRNY YOU CAN MELD ANYTHING
BUT MUST HAVE SEVEN -S- ACES -A-NINES -N- AND TENS -T- MELDED TO BOARD BEFORE MAKING ANY CANASTAS
TO GO OUT YOU MUST HAVE A CANASTA IN ACES -SANTA-
You have 45 MINUTES to play

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*** SANTA *PU* ***
TABLES 2/2/2 PU , WILDS YES, NO BOTS 5000
In this game you must spell out S.A.N.T.A.
1st Hand - Sixes or Sevens must be in your initial meld.
2nd Hand - Aces must be in your initial meld.
3rd Hand - Nines must be in your initial meld.
4th Hand - Tens must be in your initial meld.
5th Hand - Aces must be in your initial meld.
If you need more hands, start over with the 1st Hand.
You may pick up the pile!
You have 45 minutes to play

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*** SANTAS REINDEER *NPU* ***
Tables 2/2/2, NPU NO BOTS WILDS YES 5000
SANTA HAS 8 ORIGINAL REINDEER PLUS RUDOLPH THE 9th.
SO IN THIS TRNY YOU CAN MELD ANYTHING AT ANYTIME.
BUT TO MAKE CANASTAS MUST HAVE BOTH 8s & 9s MELDED ON THE BOARD
TO GO OUT MUST HAVE ATLESS A CANASTA IN 1 OF THE 2.
IF YOU GET A RED CANASTA IN 9S RUDOLPHS NOSE IS LIT AND ITS A AUTO WIN.
Play must stop or auto win is voided.
You have 45 MINUTES to play

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*** Scooby Doo *NPU*
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You must meld scooby in initial meld so you must meld sixes to the table first..
You need the rest of the gang melded to make canastas, the 5s, the 7s, and the queens.
You need a canasta in sixes to solve the mystery and to go out.
Gl have fun. You have 45 minutes to play.

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*** SEE NO EVIL HEAR NO EVIL SPEAK NO EVIL ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
In this game you have to pick out which one you are..
see no evil cannot pick up from the pile at all
hear no evil can not go out. speak no evil can pick up but is not allowed to go out..
At the start of each hand you must say what you are. you cannot be the same thing 2 times in a row.
Remember at beginning of each hand pick your evil.
In this game both players may choose to be the same evil for ex: player one picks see no evil.... player two may also choose see no evil.
You have 45 MINUTES to play

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*** SEQUENCE *NPU* ***
TABLES 2/2/1 NPU, NO BOTS, WILDS YES, 5000
Your first meld must have ANY 3 consequtive numbers (ex: 456, 678, QKA, A45, etc..
You may use wilds, but no other melds & NO canastas on first meld allowed!
Then on NEXT TURN, you may meld anything else and make nastas Rest is played like NTC, NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** SET *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
Your 1st meld of each hand must contain 6s, 8s and 10s ONLY, wilds allowed.
NO other melds till next turn, after that is played like NPU. You may canasta and go out at anytime,
however, if you are able to canasta in order to spell "SET"(6, 8,10) you get an automatic win and game will be cancelled.
If you discard you lose auto win and must complete the game.
You have 45 MINUTES to play

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*** SEVENS *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS OKAY, 5000
7's must be melded before you can take pile.
Otherwise it is played like regular cutty. PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** SEXY ACES *NPU* ***
Tables 2/2/2 NO PU, NO BOTS, WILDS OKAY, 5000
In this tourney is combination of ACES NT and SAFE SEX.
You must have ACES in your first meld of each hand.
Then before making any canastas you must have 6's and 9's melded.
If your 6's & 9's hit at the same time a canasta goes up, you will be DQ'.
Please announce SEXY ACES and then make your canasta's.
You have 45 MINUTES to play

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*** SHOPPING TRIP *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000 PTS
Women are the shoppers!! To get them out of the house you must meld
the Queens (women) to the table in your initial meld.
You may use wilds and other cards. Because women need money to go shopping,
5s and 10s must be melded in order to canasta.
YOU HAVE 45 MINUTES TO PLAY.

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*** SHRINKING VIOLETS *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS OK, 5000
1st Hand - 3s and 4s are discards only.
2nd Hand - 3s, 4s, and 5s are discards only.
3rd Hand - 3s, 4, 5s, and 6s are discards only.
4th Hand - 3s, 4, 5s, 6s, and 7s are discards only.
If you need more hands, continue shrinking your available cards each hand.
Aces are neutral and may be melded or made into a canasta at anytime.
You have 45 minutes to play

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*** SIMON SAYS NAME ME *NPU* ***

Tables 2/2/2 NPU NO BOTS WILDS YES 5000
1st player to draw every hand names the card which will be used to play a ME game for that hand. Any card 4 thru A can be named.
You can draw before you name the ME card. If a player forgets to name a card on their first turn of the hand, then their opponent can name the card on their turn.
Before you meld any cards the ME card must be called.
Once the ME card is called, the game is played similar to other ME games.
The ME card must be seen on table before you can canasta.
There must be a canasta of the ME card before you can go out.
A red canasta in the ME card is an automatic win.
MUST STOP ALL PLAY, if you DISCARD YOU LOSE the WIN.

ME rules
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You may meld anything at any time, but MUST have a meld in THE CARD NAMED seen on table in order to Canasta.
Once you have a meld in THE CARD NAMED you can canasta anything u want, but you must have a canasta in THE CARD NAMED in order to go out.
THE CARD NAMED does not have to be in initial meld or first canasta but they must be in your meld before making canastas and one of your canastas if you go out.
If you fail to do either/or you DQ.
If you get a RED in THE CARD NAMED you automatically win.
MUST STOP ALL PLAY, if you DISCARD YOU LOSE the WIN

You have 45 minutes to play

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*** SIMON SAYS NTC *NPU*
Tables 2/2/1 NPU, NO BOTS, WILDS OK, 5000
The player that starts the game draws her/his first set of cards from the deck
then looks at the cards and picks the card that he/she wants to be the necessary card for the initial meld.
The next hand the next player gets their turn at picking which card is the necessary card to be in the initial meld.
They play like this taking turns until one player gets to 5000 points and wins the game.
Remember this is NTC so no taking the pile ever.
You have 45 MINUTES to play

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*** SIMON SAYS SEX *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS OK, 5000
1st player to draw every hand names the card that must be melded with initial meld.
You can draw before you name the card.
If a player forgets to name a card on their first turn of the hand, then their opponent can name the card on their turn.
Before you meld any cards the meld card must be called.
If a player melds with no meld card being called then its a DQ.
You must also have sex (both 6's AND 9's) melded before you make any canastas.
Please note that you are NOT allowed to call 6s or 9s to meld, if you call 6s or 9s as your meld it is a DQ.
Players are not allowed to pick up the discard deck at all but you may go out at any time.
You have 45 MINUTES to play

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*** SIMON SAYS SKILL *PU* ***
Tables 2/2/2/ PU, NO BOTS, WILDS OK, 5000
1st player to draw every hand names the card that must be melded with initial meld.
You can draw before you name the card. Before you meld any cards the meld card must be called.
If a player melds with no meld card being called then its a DQ.
If a player forgets to name a card on their first turn of the hand, then their opponent can name the card on their turn.
You can use wilds and you can pick up the pile as long as you meld the card called with your meld at the same time. You need 2 canasta's to go out
You have 45 MINUTES to play

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*** SINK THE LILY PAD *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS OK, 5000
First you need to make your lily pad -
You must meld 6, 10, Aces, in any order (with or without wilds) and different turns if needed.
After you make your lily pad, then you need to add your toad -
You must meld 7, 8, 9, in any order (with or without wilds) and different turns if needed.
Once you have your Lily pad and toad, you can make your canastas.
ONCE YOU HAVE YOUR LILY PAD AND TOAD MELDED YOU MAY MELD ALL OTHER CARDS
If you make part of your toad (7, 8, or 9) into a natural canasta it is an automatic win.
You have 45 minutes to play

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*** SINNERS AND SAINTS NPU ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You must have 6s and 7s on the table BEFORE you can go out
NOT AS YOU GO OUT. If you canasta 6s, they must be RED,
7s can only be BLACK canasta.
If you make a red 6s canasta you automatically win the game.
Play must stop or auto win is voided.
THE CARDS ***MUST*** BE ON THE TABLE TO GO OUT.
YOU HAVE 45 MINUTES TO PLAY

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*** SMELLY TOES *NPU* ***
Tables 2/2/1, NPU NO BOTS WILDS YES 5000
Aces are the Big Toes so must be in initial meld.
You can canasta any thing at any time.
You MUST have 4-5-6-7 melded to go out
REMEMBER: DON'T EVER TOUCH THE PILE.
You have 45 minutes to play

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*** SNAKE CHARMER *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
This game is played as regular canasta with a little twist the 5's are (SNAKES) used like black 3's.
5s can NEVER hit the table or be canasta'd EVER.
If you get a RED canasta in JACKS (THE SNAKE CHARMERS PIPE) it's an AUTO WIN.
All play is stopped, if you discard you forfeit the auto win.
You have 45 MINUTES to play

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*** SNAPSHOTS *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
In this tourney you can meld anything,
but you may only canasta picture cards (Jacks, Queens and Kings).
You have 45 MINUTES to play

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*** SNOW WHITE *NPU* ***
TABLES 2/2/2 NPU NO BOTS WILD YES 5000 POINTS
IN THIS GAME YOU MUST HAVE SNOW WHITE(queens)OR THE PRINCE(jack)IN INITIAL MELD.
IN ORDER TO MAKE CANASTAS MUST HAVE 7S(dwarfs)MELDED TO BOARD.
NEED A CANASTA IN QUEENS OR JACKS TO GO OUT.
A RED IN 7S IS A AUTO WIN ALL PLAY MUST STOP.
YOU HAVE 45 MINUTES TO PLAY GOOD LUCK, HAVE FUN

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*** SOLDIER BOY *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
in the game you must meld your boys.
the kings or Jacks must be melded in your initial meld and the other must be melded before going out.
if you do not have the kings or jacks in your initial meld you can not meld at all..
If you do not have them both on the table before going out you will be dqed..
you can meld any card to table you want and you can use wilds with them..
If you make a red canasta with either the kings or jacks you have made them into soldiers and have won instantly..
You have 45 MINUTES to play

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*** SORRY *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You CANNOT pick up the pile unless your score says you are losing.
YOU MUST ANNOUNCE YOUR SCORE BEFORE YOU TAKE THE PILE.
First hand both players may pick up the pile.
Tied score means both players may pick up pile.
Picking up the while in the lead is an auto. DQ.
You have 45 MINUTES to play

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*** SOS *NPU* ***
Tables 2/2/1 NPU. NO BOTS, WILD YES. 5000
SOS stands for SIX OR SEVEN,
so in this game 6s OR 7s are required in your FIRST meld
and you need to have a canasta in 6s OR 7s to go out..
NO TOUCHING THE PILE.
You have 45 MINUTES to play

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*** SOULMATE *PU* ***
Tables 2/2/2/ PU, NO BOTS, WILDS YES, 5000
The object of this game is to find your soulmate and become the only player in this hand to be able to pick up the pile.
You find your soulmate when your opponent makes a canasta (let's say in 8's) by making a canasta in your VERY NEXT turn in either one card higher or lower than your opponent's...
in this case in 7's or 9's. That gives you the right to be the only player able to pick up the pile in that hand.
However, if you cannot make that canasta then your opponent becomes the only one to pick up the pile.
Neither player can freeze the pile at all. The next hand brings another search for your soulmate.
You have 45 MINUTES to play

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*** SPEED CUTTY *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 3000
This game is 2 hands of Cutty.
The game has a 15 min. time limit and the player with the highest score showing on the score box after the 2 hands (or the time expires) wins.
Only 5 mins. of MIA time is allowed in this tourney.

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*** SPEED REG *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 3000
You have 25 mins. to play this game.
The TD will call time after 25 mins. And the player in lead as shown on score board will win.
Only 1 mia is allowed per player and NO brbs. SLOW PLAY IS NOT ALLOWED

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*** SPEGHETTI *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES 5000 PTS
YOUR INITIAL MELD MUST BE ONLY 3 DIFFERENT MELDS, INCLUDING 8S OR QS.
If you make a canasta before you have the 3 melds, you will DQ.
1st canasta must be 8s or Queens.
you have 45 minutes to play

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*** SPIN THE BOTTLE *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS OKAY, 5000
In each hand the first card turned up dictates the group of cards that both players must make their first canasta from.
If the card is in this group ( black three, 4, 5, or 6 ), then your first canasta must be made in 4's, 5's or 6's.
LIKEWISE, if card up is in range of 7 to 10, then your 1st canasta must be in that range.
The final range is from J to ACE.
If the 1st card up is a wild or red 3, then you use the first card which falls in one of the 3 ranges. All else is reg play.
You have 45 MINUTES to play

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*** SPIRAL STAIRCASE *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS OKAY, 5000
1ST HAND initial meld must include A's...
2ND HAND will include K's...
3RD HAND will include Q's etc.
PILE IS UP FOR GRABS.
You DO NOT have to meld first to take the pile as long as meld card is in INITIAL meld w/pick up.
HOST PLEASE POST MELD CARD AT START OF EACH HAND
You have 45 MINUTES to play

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*** SPIRIT OF 78 *NPU*
Tables 2/2/1 NPU, NO BOTS, WILDS OK, 5000
You must have 7's & 8's melded before going out.
Melding or making canasta's can be made anytime,
just can NOT go out untill you have 7's & 8's melded or canasta'd,
please post 78 when you have done so....
You have 45 MINUTES to play

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*** STAIRWAY TO HEAVEN *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
If you have to meld 15 or 50 you ONLY NEED 1 canasta to go out.
90 meld is 2 canasta's to go out, 120 meld is 3 canasta's to go out
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** Star Spangled Banner *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
In this tourney you must meld 5s or 10s in initial meld,
you do not need both only one to meld but to make canastas you need to have both 5s and 10s on table.
They represent the 50 states and the United states flag.
To go out you need kings in a canasta, no kings no out.
They represent the 13 stripes on the US Flag.
Gl have fun, you have 45 minutes to play.

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*** STOPPER *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES 5000
This game is played as CUTTY with a twist.
If you discard a 7, your opponent has to wait a turn before melding or making a canasta of any sort.
You can't go out if your opp has discarded a 7.
If you get a red in 7's it's a auto win and game will be cancelled if you discard you lose auto win and must complete the game.
You may go out at any time . PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** SUBZERO *PU* ***
Tables 2/2/1 PU, NO BOTS, WILDS YES, 5000
Using wild cards in this game is outlawed until the draw pile reaches 20 or less...
you may not use wilds for anything at all
(no freezing the deck, no making black canasta, and no melding)
once draw pile falls 20 or below, wild cards may be used as usual.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** SUITS OF CONFUSION *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this game EACH HAND is a dif. SUIT. The suit for each hand is treated like a BLACK 3.
You can NOT touch the pile if that SUIT is thrown,
Please announce top card when taking the pile, otherwise it is played like regular canasta.
1st Hand=HEARTS, 2nd Hand=DIAMONDS, 3rd Hand=CLUBS, 4th Hand=SPADES, then repeats.
HOST please post the SUIT for each hand.
You have 45 MINUTES to play

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*** SUPERMAN *NPU* ***
Tables 2/2/2, NPU, WILDS YES ,NO BOTS 5000
In order for Superman to save Lois Lane he must jump from the tallest building.
You must meld ACES (highest building) in your initial meld.
In order to make a canasta you must have JACKS (Superman) melded to the board.
In order to go out you must have a canasta in QUEENS (Lois Lane).
If you complete all these tasks you have saved Lois and are a SUPER HERO.
You have 45 minutes to play

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*** SWEET 16 *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
Your INITIAL Meld must include 6s or Aces.
You must have BOTH 6s and ACES melded before you can make any canastas.
If you make a canasta in Aces and then 6's (in that order) it is an automatic win!
Other canastas allowed before (ex: K4A6 IS AUTO WIN) All play must be stopped, if you discard you foreit auto win.
You have 45 MINUTES to play

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*** SWINGING SEX *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this tourney, in the 1st HAND, your initial meld MUST have 6s.
In the 2nd HAND, your initial meld MUST have 9s.
You alternate from 6s to 9s throughout the game. You may use WILDS and other cards.
You have 45 MINUTES to play

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*** TEASER PLEASER *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
The teaser = YOU NEED 1 red and 1 black, canasta to go out.
The pleaser = you cannot pick the pile up if a seven is top card on discard pile, BUT you can meld or canasta 7'S.
You have 45 MINUTES to play

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*** THANKSGIVING DAY *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
WE CELEBRATE THANKSGIVING THE 4TH THURSDAY IN NOVEMBER;
SO IN THIS TRNY YOU MUST HAVE 4s AND As MELD TO TABLE BEFORE MAKING CANASTAS
AND TO GO OUT ONE OF YOUR CANASTAS MUST BE EITHER 4s OR As CAN MELD OR CANASTA ANYTHING.
GOOD LUCK, HAVE FUN YOU HAVE 45 MINUTES TO PLAY

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*** THE GRINCH *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
In this tourney you can meld anything anytime, but you need the Grinch; the jacks melded before making Canastas.
Before going out you need to meld Max the 4s and Cindy Lou Who the Aces.
If you get a red in the jacks you automatically win, all play must stop, if you play on or discard, play must continue.
Good luck you have 45 minutes to play.

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*** The Little Mermaid *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
You must meld Aces in your initial meld
5s and 7s must be on the board before making canastas.
A Red in 8s means Ariel and Eric have saved the day and you win instantly.
You have 45 minutes to play. Gl have fun.

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*** THE LUCKY LADY *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
This is reg canasta with a twist.
The twist is that you CANNOT meld queens.
Queens must go straight from your hand into a canasta..
You have 45 MINUTES to play

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*** THE OTHER MAN *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In this game you can meld and canasta anything you want.
Game is played like REG PU but if you canasta a RED in JACKS you automatically win and game will be cancelled.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** The Shitters Full *NPU* ***
Table 2/2/2 NPU NP BOTS WILDS YES5000
In this tourney you can meld anything anytime,
but you must meld aces the camper and Jacks the shitter before making canastas
and before going out you must meld 8s, cousin Eddie.
Good luck, have fun. You have 45 minutes to play.

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*** THORN IN MY SIDE *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this tourney, you must have only black canastas (NO RED NASTAS ALLOWED!).
If you can go out with all 4 BLACK 3'S then it is an AUTO WIN. All play must stop.
You have 45 MINUTES to play

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*** TIC TAC TOE *PU* ***
Tables 2/2/2 PU, NO BOTS WILDS YES, 5000
In this game, the special rule is that if you get 3 canastas in order of size and in sequence in the same hand
( eg. 6, 7, 8 or Q, K, A ), you WIN the game. All else is reg play.
You have 45 MINUTES to play

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*** TIN SOLDIERS *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
Your initial meld must contain A, K., OR J's.
You must have ALL (A,K,J) melded on the board (do not canasta) before you can make any canastas.
You may meld anything else but DO NOT CANASTA until you have your (A,K,J) melded.
After that you may canasta anything. You must have a canasta in A, K or J to go out
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** TOLLBOOTH NTC *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
Each player starts at the first toll 4's.
To get through that toll you must have 4's in your initial meld.
You can't meld if you don't pay the toll.
So you stay at 4's the next hand til you pay toll, even if your opponent gets to go through the toll.
You and your opponent don't have to be at the same toll
EACH PLAYER NEEDS TO POST WHAT THEIR TOLL IS AT START OF EACH HAND
You have 45 MINUTES to play

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*** TOP DAWG *PU* ***
Tables 2/2/1 PU, NO BOTS , WILDS YES, 5000
If the top card that is flipped over is black, you need one canasta to go out.
If the top card is red, you need three canastas to go out.
Everything else is played normal. HOST PLEASE POST COLOR AND C'S NEEDED AT BEGINNING OF EACH HAND AS IT IS NOT THE TDS JOB..
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** Top Gun *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000 pts
In this special tourney you CAN MELD ANYTHING ANYTIME,
BUT to lift the jets off the tarmac YOU HAVE TO meld jacks before you make canastas.
To keep it flying you have to make a canasta in jets (Jacks) to go out.
If you get a red in jacks its an auto win.
ALL PLAY MUST STOP, IF YOU DISCARD OR ADD MORE CARDS TO TABLE, PLAY CONTINUES.
Good luck have fun, you have 45 minutes to play

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***TOSSED NTC***
TABLES 2/2/1 NO BOTS WILDS YES 1500
The first person to make a canasta tosses their opponent to the curb and wins the game!
THIS TOURNEY WILL NOT BE FOR LADDER STATS JUST FOR FUN

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*** TOUCHDOWN! *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
IN THIS GAME YOU CAN MELD ANYTHING ANYTIME.
BUT YOU MUST SCORE A TOUCHDOWN (MELD 6s) BEFORE YOU CAN MAKE CANASTA.
TO GO OUT YOU MUST SCORE THE EXTRA POINT (MELD ACES).
A RED IN EITHER 6s OR ACES IS A AUTO WIN. ALL PLAY MUST STOP.
YOU HAVE 45 MINUTES TO PLAY

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*** TOWER OF TERROR *NPU* ***
TABLES 2/2/2 NPU NO BOTS WILDS YES 5000
This game is just like the ride!
1st Hand - Kings are discards only
2nd Hand - Queens are discards only
3rd Hand - Jacks are discards only
4th Hand - 10s are discards only
Each hand the elevator keeps going down to the next floor. HOWEVER,
if Kings are the top card on the discard deck at the start of any
hand you start over at the top of the tower!
You have 45 minutes to play

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*** TOYS R US *NPU* ***
Tables 2/2/2, NPU, allow wilds, No bots, 5000
KIDS WANT LOTS OF TOYS!!
To keep them happy you must meld the Jacks (Kids)
to the table in your initial meld.
You may use wilds and other cards but Jacks MUST hit the table in the initial meld.
Since they need a parent with money (and things actually cost ?.99),
King's OR Queen's and 9's must be melded in order to canasta.
You must have a canasta in 9's before you can go out.
You have 45 minutes to play

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*** TRAIN TRACKS *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this game you must make TRAIN TRACKS using 4,6,8,10, Q, A ONLY...
ALL other cards are DISCARDS.
You may meld at anytime. NO canasta's until the tracks are complete.
A RED in 4s or As is an AUTO WIN. If u get a RED in 4 or ACES you must have your tracks melded first to play it.
All play must stop!! If you discard you lose the auto win.
You have 45 minutes to play

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*** TRICK OR TREAT *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
WE ALL LOVE A FULL BAG OF TREATS. SO IN THIS TRNY YOU CAN MELD AND CANASTA ANYTHING ANYTIME.
HOWEVER YOU MAY NOT GO OUT TILL YOUR BAG IS FULL.
YOU MUST HAVE EVERYTHING MELDED FORM 4s - As THEN YOU MAY GO OUT.
IF YOU GO OUT B4 HAVING 4s - As MELDED ITS A DQ.
You have 45 MINUTES to play.

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*** TRICKY TWO'S *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
Reg rules apply EXCEPT for 2 rules.
The 1st rule is that you CANNOT discard a joker, but can only use it to meld or canasta.
The 2nd rule is that 2's can ONLY be used to freeze the pile or to go straight into a canasta.
REMEMBER: no discarding JOKERS and no melding with TWO'S.
You have 45 MINUTES to play

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*** Trim the Tree *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
To start this game off you must erect your tree by melding your 10s in initial meld.
To make canastas you must meld your ornaments the 4s,
to go out you need to add your lights, the aces to the board.
Good luck all, have fun, you have 45 minutes to play.

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*** TRIOS *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
Your initial meld may only be in a sets of three at a time..
You may not meld anything more or less than 3 cards at a time...
you may meld what you wish but it must be 3 cards at a time.
For Example: You can meld 3 8s.. and 2 aces with a wild.
You must wait till your next turn to add to this meld.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** TRIPLE 9S *NPU* ***
TABLES 2/2/1 NPU NO BOTS WILDS YES 5000
In this game you must have ONLY 3 Nines in your first meld.
You can meld anything else with or without wilds in your first meld but you
MUST have ONLY 3 Nines included in your initial meld.
(EX. 999 and 9992 are ok, BUT 992 or 9999J is NOT ok.)
IF you have more than 3 nines, you must hold the rest of your 9s until next turn
to meld them unless you are going out and you already have melded your
first 3 nines and your opp agrees that they have seen them on the board.
If you get a Red Canasta in 9s you win.
You have 45 minutes to play

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*** TRUTH OR DARE *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
In the tourney you and your opponent can ask truth or dare once per hand.
If you ask truth do you have 5s your opponent will either say yes no.
On your next turn you can say I dare you to throw a 5, if they have it they have to throw it.
This can be done only once per hand so be careful when you ask. This is a pick up game. Gl all!!!!!
You have 45 MINUTES to play

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*** Turkey *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
In this tourney you need your 10s in initial meld and before going out you need a canasta in 10s.
A red in 10s is an auto win. All play must stop, if you discard you lose auto and play continues.
YOU HAVE 45 MINUTES TO PLAY. GOOD LUCK.

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*** TURKEY BACON *NPU*
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You must have at least 1 of the Oinkers (J,Q,K,A) in your initial meld.
You cannot make a mixed canasta until you have all the Oinkers melded to the table,
however you can make natural canastas at anytime.
In order to go out you must have a canasta in at least 1 of the Oinkers.
If you make a natural canasta in any of the Oinkers it is an automatic win.
If you discard or continue playing you lose the auto win and must complete the game.
You have 45 minutes to play

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*** Turkey Shoot *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
In this tourney you must aim your gun by melding 5s, 6s, 7, 8s, and 9s
before making canastas and to shoot you need 10s melded before going out.
YOU HAVE 45 MINUTES TO PLAY GOOD LUCK.

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*** TWIN ANGELS *PU* ***
Tables 2/2/2 PU, WILDS YES, NO BOTS, 5000
In this game, each canasta you make must have a "twin" before you can go out.
If you make a red canasta, then you must make a second red before you go out.
The same is true for a black canasta : it must be twinned.
If you make a black and a red canasta, then you must make another black and red before you can go out.
You have 45 MINUTES to play

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*** TWIN TOWERS *NPU* ***
TABLES 2/2/1 NPU NO BOTS WILDS YES 5000
You must meld 7s thru As before you can go out.
Black 3s and all 4s, 5s, and 6s must be discarded.
You may meld and canasta 7s thru Aces at anytime but you can not go out till all of them are melded.
Wild cards can be used to make melds or canastas.
YOU HAVE 45 MINUTES TO PLAY

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*** TWISTED NO TOUCH *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
If you are the first person to play and the top card is black,
you may only meld or canasta anything between 4's and 8's.
If the top card is red, then you must meld or canasta 9's to Kings.
The second person to play must meld and/or canasta the opposite of the first person.
The aces are discards only.
You can have as many canastas as you want of any color!
You have 45 MINUTES to play

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*** TWISTED *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You cannot use wilds in your initial meld, but you can use wilds to go straight to a canasta.
AFTER INITIAL MELD YOU MAY DO AS YOU LIKE.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** TWO RED CANASTAS *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You need 2 red canastas to go out. You can make as many black canastas as you like.
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** Ugly Christmas Sweater ***
Tables 2/2/2 NPU/PU (TDS CHOICE) NO BOTS WILDS YES 5000
In this special tourney you need queens melded to table in your initial meld,
you need jacks melded before making canastas
and you need a canasta in 6s or 7s to go out.
Gl have fun, you have 45 minutes to play.

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*** UNDERDOG ***
Tables 2/2/1, 2/2/2, NPU/PU, NO BOTS, WILDS YES, 5000
The inviter chooses the game to be played for the first hand.
Then after each hand, the player with the lowest score gets to choose the game played for the next hand.
IN THE EVENT OF A TIED SCORE, THE INVITER CHOOSES THE GAME FOR THE NEXT HAND.
IF YOU BREAK ANY OF THE GAME RULES FOR THE HAND THAT IS PICKED YOU WILL BE DQ'D. (PICK UP/NPU)
You have 45 MINUTES to play

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*** UNICORN BRIDGE *NPU* ***
Tables 2/2/1, NPU NO BOTS WILDS YES 5000
You may only meld 4s, 5s, 6s, 7s, Queens, Kings, and Aces
with or without wilds. You can meld in any order but you
do need all cards melded in order to canasta.
REMEMBER: DON'T EVER TOUCH THE PILE.
You have 45 minutes to play

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*** UPSY DOWNSY *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this game the UPCARD determines what the MELD CARD is
and the CARD BEFORE that is the FIRST NASTA
(EX. If upcard is King, then first canasta must be Qs)
If the UPCARD is a black 3 then that hand is played as NTC.
More canastas may be made AFTER your required canasta is made.
You have 45 MINUTES to play

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*** UP THE CREEK *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
You can meld anything at any time.
In order to make canastas, you must have 6s, 9s, and Jacks melded.
In order to go out, you must have a canasta in 6s, 9s, or Jacks.
If you canasta the 6s, 9s, and Jacks in the same hand then your opponent is up the creek and you win automatically.
If you discard or continue playing you lose the auto win and must complete the game.
You have 45 minutes to play

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*** Valentines Day *NPU* ***
Table 2/2/2 NPU NO BOTS WILDS YES 5000
You can meld anything anytime but in order to make canastas you must meld two sets of cards that equals 14.
(Example.. 9s and 5s, 8s and 6s, 10s and 4s.)
If you fail to meld your 14 and make canastas you will dq.
Good luck have fun, you have 45 minutes to play.

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*** *VEGA$* *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
Game is regular canasta, but to win AUTOMATICALLY if you make the same canasta twice in a single hand (Like canasta 5's twice).
To do this you would need to meld 4 of a card (5 5 5 5) and add your wilds, then do the same thing again to canasta it twice.
GET A MATCHING PAIR OF BLACK CANASTAS TO AUTOMATICALLY WIN
PILE IS UP FOR GRABS
You have 45 MINUTES to play

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*** VERTIGO *NPU/PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
This game WILL make you DIZZY!!!
In this game you can meld anytime BUT the game changes from NO PiCK UP to PiCK UP with every red 3 that appears!!
COUNTING RED 3'S IS YOUR RESPONSIBILITY, NOT THE HOST OR OPPONENTS
3'S ON BOARD: 0 = NPU / 1= PU / 2 = NPU / 3 = PU / 4 = NPU
You have 45 MINUTES to play

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*** Veterans Day *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
On November 11th We HONOR All men & women in our Armed Services.
So in this tourney your initial meld must ONLY total 11
IF YOU MELD TOTALS MORE THAN 11 ON INTIAL MELD ITS A DQ.
IE 7/4 5/6 cards score as follows 4-9 face value 10-k 10 points Aces 1or11(CAN USE WILDS) must wait till next draw to meld other cards.
IF YOU GET A RED CANASTA IN ACES (11) IT'S A AUTO WIN.
ALL PLAY MUST STOP, IF YOU DISCARD OR PLAY OTHER CARDS, GAME WILL CONTINUE.
GOOD LUCK, HAVE FUN YOU HAVE 45 MINUTES TO PLAY

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*** VOLCANO *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
This game is similar to MIDS with a few twists.
Meld cards 6, 8, 9, 10, & As can be melded at any time, in any order.(VOLCANO)
After they are melded, you meld 7s (ERUPTION).
Now you can make canastas. A red in 7s is an AUTO WIN. All play must be stopped!.
(3, 4, 5, J, Q, K = DISCARDS unless you do a LAVA FLOW)
LAVA FLOW is after your "2" canastas from meld cards are made,
if you can go out with all the cards in your hand you may do so but you have to go out if discards hit the table, if not u DQ!
You have 45 MINUTES to play

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*** WAIT FOR ME *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES 5000
You may meld anything, anytime but each player must have at
least 1 canasta before either player may go out.
If you go out and your opponent is without a canasta made you will DQ.
You have 45 minutes to play

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*** WALDO *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
You may meld at anytime.
All melds must be made naturally and then you can add wilds.
You have 45 minutes to play

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*** WALMART *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
Kings or Queens must be in the first meld each hand.
5s and 10s must be on the table before you canasta.
Once you have kings or queens and 5s and 10s you can go out anytime.
DO NOT TOUCH THE PILE.
You have 45 minutes to play

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*** WATER RIPPLES *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
When we toss a stone into the pond, it causes ripples!
1st Hand - 8s and 10s must be melded before making canastas
2nd Hand - 7s and Jacks must be melded before making canastas
3rd Hand - 6s and Queens must be melded before making canastas
4th Hand - 5s and Kings must be melded before making canastas
5th Hand and any thereafter, 4s and Aces must be melded before making canastas
You have 45 minutes to play

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*** Welcome February *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
You can meld and canasta whenever whatever you want,
but you need 5s melded on the table to go out.
If you get a red canasta in 5s you win auto. If you get a red in 5s, all play must stop.
If you play on or discard, play will continue.
Good luck, have fun, you have 45 minutes to play.

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*** WICKED *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES 5000
You must meld 6's before making nastas.
After doing so you may make canastas and go out at anytime..
But if you can make a red in 6's you win auto
You have 45 MINUTES to play

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*** WILD 69 *PU* ***
Tables 2/2/2 PU, NPU, WILDS YES, 5000
The twist in this almost reg game is that if a player makes a red canasta in either 6's or 9's that player automatically wins the game.
As usual, you may pick up pile, meld and go out when you are ready.
You have 45 MINUTES to play

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*** WILDS HIGH *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS OKAY, 5000
This special tourney has 1 special rule.
You may not use wilds in any meld on table.
ALL wilds MUST go straight to canasta ONLY!!!!
You can make a canasta with meld on the table (example: 5 4's on the board, you can add 2 wild cards to it to make a canasta).
You may also use your wilds to the freeze pile, just make sure you don't meld them to the table.
You have 45 MINUTES to play

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*** WILDS RULE *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
This special tourney has 1 special rule
You CANNOT use wildcards AT ALL until the draw pile is 20 cards or less.
You can't use wildcards for anything. Example: you cannot freeze the pile, make black canastas, or meld with wilds.
When the draw pile gets to 20 cards or less, you can use wildcards as usual.
You have 45 MINUTES to play

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*** Winnie the Pooh *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
YOU MUST HAVE 9S MELDED TO THE TABLE BEFORE MAKING CANASTAS, WHICH IS POOH AND HIS 8 CLOSEST FRIENDS.
IF YOU MAKE A NATURAL CANASTA IN ACES YOU HAVE WON INSTANTLY..
ALL PLAY MUST STOP, IF YOU DISCARD PLAY CONTINUES.
YOU HAVE 45 MINUTES TO PLAY. GL AND HAVE FUN.

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*** WINTER SONG TDS CHOICE ***
Tables 2/2/1 CAN BE EITHER PU/NPU NO BOTS WILDS YES 5000
YOU MUST MELD 4,5,6,7.8,9,10,J,Q,K,A BEFORE GOING OUT
You have 45 MINUTES to play

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*** WISHBONE *NPU* ***
TABLES 2/2/2, NPU, WILDS YES, NO BOTS
Your initial meld must contain 4s or Aces.
In order to make canastas, you must have 4s and Aces melded.
If you get a natural canasta in 9s, you have broken the wishbone evenly and is an automatic win.
If you discard or continue playing you lose
the auto win and must complete the game.
You have 45 minutes to play Good Luck

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*** WITCHES AND WARLOCKS *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
IN THIS GAME YOU MUST MELD EITHER WITCHES (QUEENS) OR WARLOCKS (KING) IN INITAL MELD.
TO MAKE CANASTAS MUST HAVE BOTH MELDED TO BOARD.
TO GO OUT MUST HAVE EITHER WITCHES OR WARLOCKS CANASTA.
A RED IN EITHER QUEENS OR KINGS IS A AUTO WIN. ALL PLAY MUST STOP TO GET WIN
YOU HAVE 45 MINUTES TO PLAY GOOD LUCK

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*** WITCHING HOUR *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
MELD ANYTHING ANYTIME. HOWEVER BEFORE YOU CAN MAKE CANASTAS YOU MUST MELD YOUR WITCHES (QUEENS) AND 10s WITH 2 (12)
CAN NOT ADD OTHER WILDS WITH 10s TILL NEXT DRAW.
A RED CANASTA IN QUEENS IS AUTO WIN.ALL PLAY MUST STOP TO GET AUTO WIN
You have 45 MINUTES to play

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*** WONDER WOMAN *NPU* ***
Tables 2/2/2 NPU NO BOTS WILDS YES 5000
In order for Wonder Woman to save the world she must defeat Ares with her golden lasso.
You must meld Queens (Wonder Woman) in your intial meld.
In order to make canastas you must have Kings (Ares) melded to the board.
In order to go out you must have a canasta in Aces.
If you complete all these tasks, you have save the world and are a SUPER HERO!
REMEMBER: DON'T EVER TOUCH THE PILE.
You have 45 minutes to play.

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*** WOODEN SOLDIER *NPU* ***
Tables 2/2/2 NPU, NO BOTS, WILDS YES, 5000
Your initial meld must contain A, K., OR J's.
You must have ALL (A,K,J) melded on the board (do not canasta) before you can make any canastas.
You may meld anything else but DO NOT CANASTA until you have your (A,K,J) melded.
After that you may canasta anything. You must have a canasta in A, K or J to go out.
You have 45 MINUTES to play

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*** WORKING FOOLS *PU* ***
Tables 2/2/2 PU, NO BOTS, WILDS YES, 5000
You can ONLY make canastas between 5 and 9 (5, 6, 7, 8, 9)
ALL other cards you can DISCARD or MELD but NEVER canasta...
Pile is up for grabs
You have 45 MINUTES to play

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*** YAHTZEE *PU* ***
Tables set 2/2/2 PU,NO BOTS, WILDS YES, 5000
You MUST meld 5 OF A KIND without using wild cards in your initial meld.
You can meld other cards at the same time, but no wild cards (example: 555 JJJJJ AAA).
Please type in at the table what your 5 OF A KIND is (example: Y5, Y10 etc).
You must wait until your NEXT TURN to meld wild cards. Pile is up for grabs
You have 45 MINUTES to play

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*** YES/NO *PU/NPU* ***
Tables 2/2/1 PU NO BOTS WILDS YES 5000
Another combo of our favorite games.
This one combines CUTTY ( 1 nasta, pile ok) and NTC (1 nasta, pile not ok)
HOST PLZ POST GAME EACH HAND, you may go out at any time.
You have 45 MINUTES to play

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*** YO-YO CUT *PU* ***
Tables 2/2/1 PU NO BOTS, WILDS YES 5000
In this game your initial meld will go up and down.
You may use wilds to make your initial meld.
1ST=ACES, 2ND=4's, 3RD=K's, 4TH=5's, 5TH=Q's, 6TH=6'sand so forth.
PILE IS UP FOR GRABS!
HOST PLEASE POST MELD CARD AT START OF EACH HAND
You have 45 MINUTES to play

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*** YO-YO *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this game your initial meld will go up and down.
You may use wilds to make your initial meld.
1ST=ACES, 2ND=4's, 3RD=K's, 4TH=5's, 5TH=Q's, 6TH=6'sand so forth.
HOST PLEASE POST MELD CARD AT START OF EACH HAND
You have 45 MINUTES to play

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*** YO-YO *NPU* ***
Tables 2/2/1 NPU, NO BOTS, WILDS YES, 5000
In this game your initial meld will go up and down.
You may use wilds to make your initial meld.
1ST=ACES, 2ND=4's, 3RD=K's, 4TH=5's, 5TH=Q's, 6TH=6'sand so forth.
HOST PLEASE POST MELD CARD AT START OF EACH HAND
You have 45 MINUTES to play

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*** ZZZZZs *NPU* ***
Tables 2/2/1 NPU NO BOTS WILDS YES 5000
3 6,7, 8,10, J, A are the only cards allowed to be melded.
All other cards are discards only.
Once you get a meld of each of the 6,7, 8,10, J, A you may go out BUT ONLY USING THE BLACK 3's.
You can meld and nasta anytime but you may only go out with black 3's melded. Wilds with 3's is allowed.
You have 45 MINUTES to play

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